DarkCast Ep. 102: Weave me a Story... About Stories

With the release of Gone Home, the review of which can be found here, we decided to tackle the mammoth topic of storytelling in video games. We discuss guided experiences vs emergent, the purpose of cutscenes and how game can (possibly) learn from books and theatre rather than films and television.

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Show Hosts

Remember that you can send any suggestions and comments to this podcast@darkstation.com or post them on our official twitter. You can also subscribe to us on iTunes. While you're there, review us to let us know how we're doing. All comments, critiques and suggestions are appreciated.

Jonathan is the host of the DarkCast, DarkCast Interviews, and Gamers Read. He loves books, video games, and superheroes. If he had to pick favorites, they would be Welcome to the Monkey House, Mass Effect, and Superman respectively.