DCI 150: Residential Souls - Rail Theory Interview

Jonathan talks to Kurt Gantz of Tryconic Studios about their first game, Rail Theory. Rail Theory is a third-person shooter inspired by Resident Evil 4 and Dark Souls with randomized enemies and an interesting twist on the health system.

DCI 150: Residential Souls - Rail Theory Interview
DCIJonathan Miley

DCI 143: Attack of the Killer Spaceships - Starship Assassin Interview

Jonathan and Brian talk to Dave Sullivan about his new game Starship Assassin. Starship Assassin is a team oriented, objective based multiplayer game set in space with all the good things such as jet packs, not-light-sabers, and wormholes

DCIJonathan Miley
DCI 143: Attack of the Killer Spaceships - Starship Assassin Interview
Jonathan Miley

DCI 141: Killing God - Shadows of Adam Interview

Jonathan and Brian talk to Tyler Mire and Tim Wendorf of Something Classic Games to discuss their new game Shadows of Adam. Shadows of Adam is a classic JRPG with modern sensibilities. 

Jonathan Miley
DCI 141: Killing God - Shadows of Adam Interview
Jonathan Miley

DCI 139: Unscripted Scares - Dark Shores Interview

Jonathan and Brian talk to the mysterious figure known only as Labs about his first solo game, Dark Shores.

Jonathan Miley
DCI 139: Unscripted Scares - Dark Shores Interview
Jonathan Miley

DCI 138: Quantic Mechanics - Hellpoint Interview

Jonathan talks to Mathieu Boudreau, co-founder of Cradle Games and Creative Director on the studio's first title, Hellpoint. 

Jonathan Miley
DCI 138: Quantic Mechanics - Hellpoint Interview

DCI 134: Space Future - Ace of Space Interview

Jonathan and Brian talk to Loren Segal of Polyvex Interactive about their first game, Ace of SpaceAce of Space is a 3D space combat game in the vein of Star Fox and Tie-Fighter. It's currently in the middle of it's Kickstarter campaign.

DCI 134: Space Future - Ace of Space Interview

DCI 133: Calc You Later - Abacus Interview

Jonathan talks to Joe Modzeleski of m07games about his new game, AbacusAbacus is a 2D action platformer inspired by Castlevania and Ninja Gaiden and invloves math, but not the bad kindAbacus is currently in the middle of it's Kickstarter campaign.

DCI 133: Calc You Later - Abacus Interview

DCI 132: Ay Caramba - Hunter's Legacy Interview

Jonathan and Brian talk to Adolfo Aguirre of Lienzo about their sophomore project, Hunter's Legacy.

DCI 132: Ay Caramba - Hunter's Legacy Interview