Darkstation 2016 Game of the Year - Artistic Awards
Yesterday we had our first overall game of the year posts here at Darkstation with the genre awards. Today though we shift gears a bit and are going to be looking at the artistic awards. These awards might have been some of the most competitive categories of the entire 2016 Game of the Year awards. So rather then delay the inevitable lets jump into the 2016 Artistic Awards.
Darkstation 2016 Game of the Year - Genre Awards
Each year the Darkstation staff gather around our virtual conference room table and deliberate the best games of the year. 2016 has been one of the more challenging years with one of the most diverse lineup of games to choose from. Unlike in years paste there hasn't been a single stand-out clearly defined winner for any category. Without further ado here is the first part in the three part Darkstation Game of the Year 2016 award winners.
Jonathan M's Top 5 Games of 2016
I sadly didn't play nearly as many new games in 2016 as I wanted but it's been an incredibly fun year watch. From the launch of the Sony's PS4 Pro, the announcements of Microsoft's Project Scorpio and Nintendo's Switch, to the rise of VR, 2016 has been an awesome year (video game-wise). But I think the best part is how it has set the stage for 2017, which could be the best year in gaming since 2007.
John K's Top 5 Games of 2016
Unfortunately, I barely got to play any new games this year. Why, you ask? Because almost every game that I did play was a huge time sink, so I missed out on the overwhelming majority of the year’s new releases. Between that and a two-month long addiction to Don't Starve Together, I spent a ton of time on less than two dozen games. Next year's "Favorite Game Released Before 2017, Played in 2017" category is going to have a bunch of candidates. Nevertheless, there were a few highlights in the year.
Brandon's Top 5 Games of 2016
As the year comes to an end, I couldn’t possibly have asked for a better way to go out than with a bunch of brand new titles to look forward to in 2017. While it can be fun to look forward to new adventures, it’s also important to appreciate what we have played over the year and pick out those games that we hold in high regard. I did end up playing a hefty bunch of bad games, but lots of fantastic games also came out this year and it is definitely a bit of a challenge to choose a favorite.
Joel's Top 5 Games of 2016
Unlike last year, I had a much harder time in 2016 to come up with my top five games of the year. I had no doubt on my favorite game of the year, but #2-#5 could have gone in a number of directions. It was a year where we saw tons of new hardware but the games didn't push the medium forward as much as I would have liked to have seen. Here's to hoping 2017 turns things around.
Brian's Top 5 Games of 2016
2016: A dumpster fire of a year that finds a way to keep on burning. While some experts maintain that there has never been a better time to play video games, I've had to watch a number of releases flyby due to circumstances beyond my control. That said, while I don't believe these 5 games were the "best" games released this year, they are absolutely the best games that I have played this year.
Mark's Top 5 Games of 2016
After nearly twelve years of reviewing games, I took a six month hiatus from writing about them. I resold my new Oculus Rift without even opening the box and just gave gaming a little lower priority for a while. I picked a great time to jump back in, though, with most of my "year's best" coming out in this past quarter. The list that follows is really in no particular order; I think they're all great and on any given day, any one of them could rise to the top spot.
Jon's Top 5 Games of 2016
2016, what a year for videogames. As time for gaming seems to shrink for me, perfectly-timed games are a rare luxury that standout among droves of games trying to pack their worlds with endless quests and side missions. In 2015 I was overwhelmed with open worlds, side quests, and 50+ hour games. In 2016, I found quite a few games that satisfied me across the board and didn’t need three days worth of game time to do it.
Grady's Top 5 Games of 2016
2016 was a year of staggering highs and disappointing lows. There weren't as many standout games as last year by a long shot, but I can genuinely say I've discovered a few new gaming obsessions this year. Though there were only a few, each of the strongest games of the year offered enough variety to make this a rewarding year for videogames overall. However, with games like Zelda: Breath of the Wild and Persona 5 being pushed into 2017, I think I will remember this as the year of game delays more than anything else.
Hiram's Top 5 Games of 2016
2016 may go down in history as just a photo of a piece of poop, but it's at least a pile of poop on top of a giant pile of super awesome games. It's just one of those years where every time you look around, there's something new and cool and interesting to play. Even little-loved systems like the Vita and WiiU had two or three things come out that were worth a look at. Everything is exciting! Video games are fun! Don't look outside oh god it's terrible out there save yourself!!! Video gamesssssssssssss!!!!!!
Alex's Top 5 Games of 2016
I will always remember 2016 as the year when my passion for games grew to bigger heights. Games have become an even more important part of my life, and I am always grateful for the opportunity to talk about them in this capacity. This was quite a year for gaming too, with numerous big game releases. As usual, a good number came out near the tail end of the year, so I haven’t been able to experience them all yet. I already anticipate games that I believe would make this list if I played them, including Final Fantasy XV. Nevertheless, I spent many hours this year with the Nintendo 3DS, just in time for the Switch’s launch in 2017. Most of my top games reflect the fond memories I’ve made with the little handheld that could.
Allen's Top 5 Games of 2016
If there was ever a year to use video games as a means of escapism, it was 2016. I don't have to go into detail into what fury the year has wrought, so I'll spend the rest of this paragraph talking about some legitimately surprising games to come out. Overall, I'm pretty happy with the range of titles that were released, surprises (and disappointments) among them. So as 2016 prepares to belch out its last breath of air, let's take some time to reflect on the games that kept me afloat during this wild ride.
Jukka's Top 5 Games of 2016
I was rather disappointed with the game year 2016. Last year we had the likes of Life is Strange, Rise of the Tomb Raider, Until Dawn and Metal Gear Solid 5: The Phantom Pain, each better in my books than anything put out in 2016. There was certainly much hype around but little substance as the year was plagued with severe lack of innovation. It felt like all we got were just sequels after sequels, most of which I think didn't live up to their predecessors despite of fat promises. On a more positive note, there was an ever-increasing number of Japanese games published on Steam, offering fresh alternatives to the Western front
Mike T's Top 5 Games of 2016
2016 saw the release of a number of prominent titles from a variety of genres. Perhaps most surprisingly, first-person shooters have begun breaking out of their previously-established mold. Battlefield 1 sought out World War I as a setting in contrast to the increasingly futuristic settings of shooters. Titanfall 2 built on a strong foundation and stayed committed to its focus on mechs, despite being such a rare sight in western titles. Even Blizzard took a risk with Overwatch, a MOBA-style first-person shooter. Finally, DOOM stood out as a brilliantly-crafted blend of the new and old, to the surprise of many.