Luckily, when I finally got around to it, Hellblade: Senua’s Sacrifice speaks for itself. Purely as a technical showcase, the game is breathtaking - especially when taking into consideration just how small the team that worked on this was.
Playing through Automata now, I can appreciate the game's combat style - more Bayonetta than Dark Souls - and past the opening, its pervasive sense of sadness and desolation, conveyed through the bleak environments, excellent musical score and philosophy-tinged dialogue and story.
It's safe to say that the improvements, the gameplay and the intriguing mystery will have me completing Mass Effect: Andromeda to see how far the game has come and learn what potential it actually has.
Welcome to another (and possibly last) installment of my play session with The Division! As I wait for matchmaking to do its thing, we perform some more side quests until I get called up to fight through a burning apartment building!
We're back with more action in the Big Apple! This week, we do some good by helping people and finally get a chance to upgrade our gear! Who knew doing missions in areas within your character level bracket would actually pay off?