Friday 30th January 2015,

Silicon Knights Must Destroy All Unreal Products

Allen November 9, 2012 News 3 Comments

Remember some time last year when Denis Dyack, the outspoken leader of developer Silicon Knights, railed against Epic and took them to court over failing to provide adequate support for the Unreal Engine? Well, he lost that case and was forced to pay Epic $4.5 million. As it turns out, there was an added recompense in the court decision: Silicon Knights has been ordered to get rid of any and all game code that uses the Unreal engine by December.  Furthermore, they must cease future production on titles that use the Unreal engine and destroy existing copies at their own expense, making Too Human and X-Men Destiny (among others) collector’s items. Ouch.

What effect this court decision will have on Silicon Knights is up for debate. There are other game engines out there so it’s possible that the company will move on, develop new games and get back on their feet. However, they are still reeling from the disaster that was X-Men Destiny, a game that forced the company to shrink its staff down to five people. The outlook isn’t so good.

Like this Article? Share it!

About The Author

I'm just your average Joe who enjoys playing and writing about video games. My interest in gaming goes beyond playing them as I'm fascinated by its cultural impact on our society.

Tiffany Replica

Case No. CV09-01933 VBF(Ex)




1. Pursuant to 15 U.S.C. § 1117(c), Tiffany is awarded statutory damages against XX in the amount of $1,669,734.70, for which let execution issue;

2. Pursuant to 17 U.S.C. § 504, Tiffany is awarded statutory damages for copyright infringement against XX in the amount of $150,000.00, for which let execution issue;

3. Pursuant to 15 U.S.C. § 1125(d), Tiffany is awarded statutory damages for cyberpiracy against XX in the amount of $50,000.00, for which let execution issue;

(b) using the Tiffany Marks or Tiffany Copyrights in connection with the sale of any unauthorized goods;

Dated this 4th day of September, 2009.