The Legend of Zelda is one of the oft used sources of inspiration. Recently we were able to sit down and talk with Phillip Meyer about his game King Voxel, the “Zelda clone” to end all other Zelda clones. In this week’s episode we discuss all manner of facets of what it’s like to develop such a game, submit it to Greenlight and much more. For more information about King Voxel, see the links below.
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