Jason Brice's career in gaming started when he recreated his advertising firm's office as a virtual battlefield. Now, he is the CEO of Plastic Piranha, a company that is about to release their first game, Rekoil. His modding and map-making efforts in the Battlefield 2 and 2142 days led to a job offer at DICE, but Brice sought to create something of his own instead. As Brice and I sat down and played through the game together, it became clear that his vision and nostalgia for pre-Call of Duty 4 multiplayer PC shooters will make Rekoil a force to contend with in the competitive shooter scene. Brice yearns for a shooter based on pure skill, with no "kill streaks," and no meta-game experience bar that results in some players having access to better weapons than others. Playing Rekoil brought back my Counter-Strike and Day of Defeat days, before I overdosed on Call of Duty 4's take on multiplayer and regrettably watched as every single shooter on the market riffed on that same idea.
I played a five-on-five match on one of the ten maps being offered at launch. Players pick one of five customizable classes, and are then able to customize their loadout with a variety of guns and weapon attachments. The shooting and pacing of the "capture the briefcase" mode I played was nostalgic but not regressive. Brice's game has the spirit of the PC shooters I loved playing ten years ago, but nods in all the right directions that a multiplayer-focused game needs to in 2013.
Twitch integration is built right in to Rekoil's menu, with other e-sports specific features coming down the line. Players are able to make maps of their own and fully modify and adjust every aspect of the game right out of the box. Dedicated server support, something Call of Duty and Battlefield have received flak for omitting, is also supported in Rekoil. Brice and Plastic Piranha are looking to capture both the competitive e-sports market, and cultivate a healthy modding community. Given how solid the shooting felt, Jason Brice's passion for the game, Rekoil has a solid chance at becoming the next competitive shooter of choice.
Rekoil is currently in closed beta, and will be out sometime later this year on PC for $15.