Amazing Discoveries In Outer Space, or A.D.I.O.S for short, is unique to say the least. There have been many survival simulators and A.D.I.O.S comes in with a fresh take on the genre by tasking you to survive in space. The concept may seem like other games but it is the execution of A.D.I.O.S that makes the game stand out.
The game kicks off with your space ship crash landing into a planet, and assisted by a ‘cheeky’ on board computer, you are taught how to take off and what to look for in order to progress to other galaxies. You quickly learn that A.D.I.O.S gives you the full freedom to do whatever you want, but that does not mean you will be successful. On the contrary, you will die several times before all aspects of the gameplay are explained and you are able to explore the universe on your own.
I really enjoyed the developers’ use of perception within the game. Each galaxy has its own planets, asteroids, suns or black holes, and in order to get to the next galaxy ‘level’ you have to explore the given area. What is so intriguing is that you can zoom in and out, which allows you to see a wide span of the galaxy or a very small part of it. This small gameplay design means that you are constantly thinking about how the gameplay is changing. For example you start off as a small speck and need to avoid meteors, but you need to zoom in and out in order to determine which meteors might actually have resources on them. While zoomed in however, you are unable to determine how far you are from the sun or other planets that may contain more resources.
Both the use and conservation of energy is the main thing you need to be concerned about. Everything revolves around energy and how you use it. You will be looking to your energy levels to see if you can heal yourself, repair the ship or have the ability to travel. Although this gameplay idea makes you constantly conserve energy and think of it as a precious resource while lost in space, it also makes the game very frustrating. I found myself dying, exploding or simply losing power all the time because I could not conserve energy or find a supply adequate enough to suit my needs.
A.D.I.O.S is very much about patience and your ability to sit through long pauses in gameplay in order to save energy and get where you need to go. The music of the game is perfect for these prolonged periods of waiting. Every time you enter into a new galaxy the music changes to a slow and soothing tune; perfect for concentrating and relaxing while also maintaining a sense of dread. Seeing a galaxy filled with asteroids, you know there is danger but other factors are at play such as how hot the sun is, gravitational pulls and speed of orbits. The game plays more like a puzzle game than a survival game because you do have to figure out how each galaxy is different.
If you are looking for a fast paced game with lots of bells and whistles, A.D.I.O.S will not suit your needs. However, this game is very well executed. A.D.I.O.S teaches you the lesson of patience. Burning through your resources in order to get somewhere quicker is possible, but then you will deplete your chances at ever getting to the final level. It is only through patience and conservation that you will get to the end and achieve your goal. I liked the game but it is one that I will have to recommend if you want to concentrate and take your time with. Much like a puzzle, you could come back to one play-through every now and then in order to accomplish your mission. The inclusion of leaderboards and three different campaigns means there is some replay value, but mostly this will be a game you either feel like playing or lack enthusiasm for. I for one found lots of interesting value with A.D.I.O.S and would like to see updates in the future to really make it worth your purchase.