Call of Duty 3

Overview

Whenever a new console is introduced, the gaming masses are waiting to see if the technological upgrade is significant enough to make it worthwhile to spend the extra cash for that next-gen experience. Well this year we had two console releases being the Sony PS3 and the Nintendo Wii, both of which who have had their fair share of buzz around the industry. Today we are checking out a launch title for the PS3, which comes from one of the most successful FPS franchises of recent years. The game is Call of Duty 3 and it is now available on Sony’s newest platform the Playstation 3. Is it worth rushing out to buy? Read our full review to find out!

Gameplay

The first two Call of Duty’s was really what I would feel comfortable calling instant successes. They came out, people enjoyed them, and thus you have a strong franchise. You never got the feeling in either of these games that they were rushed or that they were going to lack anything in originality, as you just got the feeling that the time was being put into the game to make them great. When Activision announced Treyarch (makers of Call of Duty 2: Big Red One) was creating the third installment that was to be released this year for the PS3 and Xbox 360, I began to be a bit sceptical. The game is now out and the big question is can Treyarch successfully take over this franchise and make a great third title?

So being that Call of Duty 3 does take place in WWII there is of course some back-story to the whole adventure. Basically you are at the point in WWII where the Nazis have control of Paris and it is the allies’ goal to push them out and to do this you will take roles of different soldiers from different countries. There is really nothing new with the story nor in the way the story is told. The story does help move the game a long a bit but doesn’t really offer anything new or interesting to the series, which was kind of disappointing.

With Infinity Ward off doing other things, the rein was given to Treyarch who worked on last year’s Call of Duty 2: Big Red One. They tried to expand the franchise in some interesting ways, but unfortunately didn’t really didn’t manage to bring it all together. Well, with Call of Duty 3 you can expect really a very familiar game to last year’s game, with the controls really being untouched and much of the mechanics being the same. With that being said, there are some new nuances that the game throws in for a more updated feel.

First off, you do have some vehicles in the game that you will take control of, which does help to give some variety to the experience. Also there is some new hand to hand combat mechanics, that if a enemy sneaks up you have this little mini sequence of sort where you have to press the right buttons to take out your enemy in hand to hand combat. This idea is good but one that is only fun the first two or three times and following that you just kind of realize how simple it really is. I was happy to see that Treyarch did try to use the Sixaxis controller with some of the portions of the game (driving an example), most of which made it even more difficult and frustrating than if you didn’t use it. For the most part I just turned it off, except to get some feel of it for this review.

The big portion of the Xbox 360 game that thrived the strongest was the online play, which is pretty much the same on the PS3. All of the modes are the same and the game seems to run just as smooth as it did online for the 360. The only difference, which is a big one, is that there are far fewer games on the PS3 online system than on the 360, which means that you will be spending more time looking for games than playing, which is a bit disappointing.

In the end, the PS3 version just doesn’t have the same amount of polish in the gameplay department that we found in the Xbox 360 version. There are a few more clipping issues that can be found, and the AI just doesn’t seem as responsive as well. For the most part the game remains the same, with a few little nuances that hinder the experience and a lot less online action.

Graphics

Visually a lot is the same in Call of Duty from what we saw on the Xbox 360, although the question arises which looks better? And the answer is surprisingly the Xbox 360, which has a much smoother and well detailed looking game then what we have on the PS3. The transition to the new hardware has caused some framerate issues, as well as some clipping problems that weren’t as prominent on the Xbox 360 and become much more noticeable on the PS3. The game still with its problems looks great, but just doesn’t have as smooth of a look as the 360 version.

Fun Factor

I have heard it said on several occasions that people are becoming tired of the WWII shooters and it is time to move on. In fact I, myself have said that we should start seeing games on other wars. However with that being said Call of Duty 3 is a game that makes WWII still an extremely engaging war to fight in and really manages to do enough with this game to make for another great experience. The game plays well both online and offline, and if you like WWII shooters you are just going to thoroughly enjoy this game.

Overall

In the end, Call of Duty 3 is still a great game whether on the PS3 or the Xbox 360. But if I had a choice between the two, I would have to go with the Xbox 360 version, just because you’re going to have a much better online experience that you wouldn’t find on the PS3, at least until more people get their units. If you do have a PS3, Call of Duty 3 is a great game, just not perfect.

The owner and editor-in-chief of Darkstation.com. I've been apart of the website since 2002 and purchased the website in 2010. Owning and running Darkstation is a dream come true. I love video games and I love writing and talking about them even more.