No diplomats. No negotiations. No surrender. That is the basic premise of Conflict: Desert Storm, an action game from Take-Two Interactive’s new label, Gotham Games.
Conflict: Desert Storm takes place during the early ’90s when Iraqi forces invaded Kuwait. To counter the attack, put an end to the war and save the world from an endless amount of suffering, the United States and the United Kingdom send in their own special forces. Delta force (U.S.) and Special Air Service (U.K.) are selectable at the start of the game, giving you the option to save the world as either a British or an American soldier.
The game begins immediately after your selection has been made. The terrorists slaughter all incoming forces, so it’s up to you to take charge and turn the tide the next day. Do you have what it takes?
The controls are deep and complex, yet still easy to learn. The wide array of functions you can perform may seem overwhelming at first, but enter a heated battle and you’ll find yourself naturally taking out the enemy without even thinking about it. That is all due to the intuitive aiming system, which automatically targets terrorists, regardless of how far or away they may be. There were times when I couldn’t see an enemy because he was hidden so well, but my soldier locked-on to him, giving away his location.
Conflict: Desert Storm makes you feel like you are really engaged in combat by incorporating good sound effects and some of the coolest visual effects I have ever seen. At any given time, several jets may fly overhead. They cannot be shot at, but they still affect the way the gameplay by enhancing the experience to an even more realistic level. The spontaneous explosions are another cool treat.
Those cool effects, combined with the game’s good controls and action-packed scenarios are what makes Conflict: Desert Storm a memorable game.
Conflict: Desert Storm has some of the most impressive graphics I’ve seen all year. The night-vision goggle effect is really nice, but that can’t even begin to compare with the highly detailed backgrounds, the fancy explosions or the spectacular-looking jets that fly around during ground combat.
The real-time lighting looks great. As move in and out of the light, the sun realistically shines on your soldier(s), stretching and bending as you change position.
As I mentioned before, the backgrounds are very detailed. The desert is a rather ugly place, but in this game, it seems a little more attractive, thanks to the game’s realistic texturing and smooth rendering.
Needless to say, this is one good-looking game!
Without a doubt, the most fun and entertaining aspect of Conflict: Desert Storm is...yep, you guessed it -- taking out terrorists! Of course, it wouldn’t be much fun if that’s all there was to it. Thankfully, there’s much more to the game than that. Aside from commanding a group of soldiers, you can call in air strikes, plan sneak attacks, plant C4 charges near unsuspecting enemies, use cool military equipment (such as night-vision goggles) and ride in military vehicles including jeeps, tanks and choppers.
If Conflict: Desert Storm is any indication, then Gotham Games is going to quickly become one of the premiere game publishers. It already has in my book. I don’t usually like squad-based action games, but Conflict is so much fun that it has actually sparked my interest in the genre. Don’t be intimidated by the complexity of controlling a squad -- this game is deep, but not to the point where you’ll be scratching your head, wondering what in the world to do next. In fact, Conflict has more in common with really good action games than anything else. So head on down to your local game shop, pick up Conflict: Desert Storm, put on your favorite military uniform (optional) and get ready for some butt-kicking action.