Figment Review

Figment is not a point and click adventure game, but it certainly eschews a lot of the same sensibilities and gameplay concepts. You do not actually point and click, but the gameplay style is very reminiscent of old-school adventure-styled games like Sam and Max and Broken Age. In other words, most of the gameplay involves exploring and inventory management.

You are only able to pick up some objects in the game, so the player usually knows that only objects that can be picked up are important. Many puzzles in these games involve gathering and using items from their inventory. Players must apply lateral thinking techniques where they apply real-world extrinsic knowledge about objects in unexpected ways. There isn't any time pressure for these puzzles, focusing more on the player's ability to reason than on quick-thinking.

However, the puzzles in Figment are all rather straightforward. Most of them don't require a lot of thinking, they simply require doing. For example, it doesn't take too much thought to use color coded handles on color coded windmills. This isn't an actual problem, since this game is longer than most games of this type, but the skill level required is a lot lower than the classic games of this style. But truthfully, I find that to be a relief. It isn't uncommon in these types of games to have to systematically search each pixel and try everything for the most obtuse of solutions.

Another thing Figment has is combat, which most games of this type don't generally have. The combat is actually the worst part of the game. You have simple slashes, enemies are easy and telegraph their attacks from a mile away, and it's overall a rather boring aspect. However, the boss battles are quite fun. While I would not call them challenging, they are musical and the bosses will sing fun and catchy nasty tunes at you while you fight.

Graphically the game looks gorgeous. It evokes a hand drawn style that is lovely. I wish there was more interaction with the environments though. Usually you cannot interact with it at all, and there is a distinct lack of NPCs for the most part. Figment is one of the easier adventure style games, but I don't think that is a negative. However, if you are a big fan of the genre, or want more of a challenge, this really isn't for you. I am knocking points off for the uninspired combat and the lack of interactivity with the environment and NPCs, but overall it is a fun light adventure.