2D fighters have been gradually making their way from the arcades and unto the consoles in the last ten years or so. We have seen so many different fighters to choose from these days, all having their own unique features and characters to try to make them appeal more then any other. Now there is a new 2D fighter and it’s for the Xbox - Guilty Gear X2 #Reload.
Over the past few years we have been seeing more and more 2D fighters make their way unto the consoles, most of them being pretty good games. Now we have a game that attempts to compete with other 2D fighters that really have been quite good in the recent years. And to top it all off Guilty Gear X2 #Reload is also a budget title as it retails for only twenty dollars. So how does the game pan out with the low price tag? Read on to find out.
The one thing that all 2D fighters have in common is that they were all created for better multiplayer gaming then single-player. It doesn’t seem to matter how hard the developers work at it, they never can seem to recreate the same sort of action that happens when you are playing up against a real person. So the developers decided what would be better then making an online fighting game, and that’s exactly what they did because Guilty Gear X2 #Reload is a fully Xbox Live supported game.
The Xbox Live support consists of everything that is pretty standard, including leader boards, Optimatch, and quick match. What is also pretty cool is that you can also play against people from all around the world. So many of you are wondering is the game going to be filled with lag. Well from my experiences in the game with my standard DSL service, I found that my matches were normally pretty good. As I played on Live I noticed that there were sometimes when the quality of the game was supposed to be excellent, and ended up being the opposite and vice versa. But for the most part I experienced pretty smooth games against some very strong competitors. I never had a problem finding a match, and most of the time if the competition was good I played the same person more then once. On the whole the Live support was quite impressive, one that you can sink your teeth in and just have fun.
But for those of you who are not Live subscribers and are wondering about the offline support, Guilty Gear X2 #Reload hosts the normal modes including Arcade, Training, Versus, and Survival. But the game also hosts a mission mode, which basically acts as the story mode for the game. This mode does a very good job of letting you get to know all the different characters and their individual personalities. The mode isn’t an overly deep mode, and not one that your going to be dealing with for a whole lot of time, but it is one that does help you better understand all of the many interesting characters.
One thing I think I was more impressed with then anything in the game was the variation in all of the fighters in the game. You just have such a range in personality, and fighting styles, that this game is actually a lot deeper then what meets the eye. Well like many of you know what it all comes down to is how the game plays out and in fact it does a pretty good job. In Guilty Gear X2 #Reload the controls are dead on in that they really don’t have any flaws. This is a game that you can either pick up and play or get very strategic with - the choice is really up to you. The one thing I must say about Guilty Gear X2 #Reload is that it does really offer anything new or great to the genre, but instead makes a very solid fighting experience that is one of the first to have Live support.
Sometimes it can really be hard to review the graphics of games. This is not because they are that bad or that good, it’s usually because the style of the game is very different from any other game on the market. This is the same dilemma with Guilty Gear X2 #Reload because the style is so very different from anything we have seen on the Xbox, it can be hard to judge. But what is the final verdict on the graphics?
Guilty Gear X2 #Reload hosts some of the most amazing looking character models I think I have ever seen in a 2D fighting game. It’s not that they are in high resolution, or that they are overwhelmingly detailed, but instead they just have this very unique style that works so well for the game. Each character is full of color and life, that you can really see each characters personal trait. Also the game runs at a very smooth frame-rate that is a definite plus especially for a budget title. The only minor downside is the environments as they aren’t all that interesting.
Overall though the graphics of Guilty Gear X2 #Reload are some of the best budget title visuals this year. The game just has so much life and so much color that it’s really hard to not just sit there and say "wow".
When I first sat down to play Guilty Gear X2 #Reload I was amazed with how many options the game had for such a low price tag. Not only is this game one of the first to have online support for this genre, but it also has some great single player modes as well. As I sit here writing this review I can only think about all the fun I had playing on Live with this game as well as against friends. This is a perfect example of a fighting game that was done right. The only thing that was really lacking in the game was more depth in the offline modes.
For the low price tag, you really cannot go wrong with Guilty Gear X2 #Reload. This is a game that did what it came to do, and did a very good job of that. Anyone who is looking for a fighting game for the Xbox can look no further then to this in-expensive and deep fighting experience of Guilty Gear X2 #Reload.
The owner and editor-in-chief of Darkstation.com. I've been apart of the website since 2002 and purchased the website in 2010. Owning and running Darkstation is a dream come true. I love video games and I love writing and talking about them even more.