Over the last couple of years, I’ve started to get into tabletop games. I’m still a very casual player but it’s a nice aside from my many hours a week playing video games. After playing a lot of the big releases for the PlayStation VR I jumped into Keep Talking and Nobody Explodes knowing next to nothing about it. What I found was a game that utilized the headset in unique ways and combined that with elements of a traditional tabletop game for one of the best experiences currently available for the platform.
In short Keep Talking and Nobody Explodes is a bomb defusing game that needs at least two local players to play. For my entire review I played this game with my wife something I can’t say for many video games. One player will have the headset on while the other player will either be looking at a manual on the TV screen or bringing up on their mobile phone or tablet as well as handling the controller. The player with the headset on will see a bomb in his/her display and will have to do his/her best job to describe the different characteristics of the bomb while the other player(s) need to look through the manual to find the solutions and handle the controls without seeing anything the player with the headset can see.
When you start out in the game there are only a couple of modules per bomb so defusing them in the five minutes isn’t incredibly difficult. These modules range from cutting wires, to tapping symbols in the correct order, to release the engage button at the right time. But as you progress through Keep Talking and Nobody Explodes the difficulty too continues to rise and the game becomes more and more insane. As you can imagine this is a game that will test your communication skills in ways that very few other activities in life will have the chance to do. This is all compounded by the fact that there is a bomb starring one of the players in the face with a timer running down, while the other player literally can’t see anything but the manual.
Everything about Keep Talking and Nobody Explodes is brilliantly executed. The manual is easy to follow and easy to navigate. As much as both my wife and I would have loved to have blamed the manual for slowing us down, it’s quite expertly done. Maneuvering on the bomb with the PlayStation VR is done with a controller and giving that to the person without the headset on adds yet another level of complexity that really makes this game shine. As my wife and I continued to play the game we got better about shortening our requests, being specific about certain actions, and even coming up with shorthand for specific tasks and symbols.
I’ve played a lot of the launch lineup for Playstation VR but nothing has come close to the amount of fun that I’ve had with Keep Talking and Nobody Explodes. It’s one of the few VR experiences that can be even more fun for people without the headset on. The memories I’ve had while playing this game are some of the best I’ve had this year, which is why I think for anyone jumping into the PlayStation VR, Keep Talking and Nobody Explodes is a must purchase.
The owner and editor-in-chief of Darkstation.com. I've been apart of the website since 2002 and purchased the website in 2010. Owning and running Darkstation is a dream come true. I love video games and I love writing and talking about them even more.