Who could ever forget the uproar this country had when Mortal Kombat first hit the consoles. "It has so much blood and so much violence" many people said, and now quite a few years later that ever popular bloody series is back again with its best outing on the current generation consoles, in Mortal Kombat: Deception for the Xbox.
The one thing about the Mortal Kombat series is after the first few of them the series really took a downward spiral that ended up taking the series away from what made it successful in the first place. Mortal Kombat has always been known for straightforward fast-paced gameplay that has always been fun for the multiplayer and single player alike. In the last Mortal Kombat game, Mortal Kombat: Deadly Alliance you could see the simple trend of going back to what made the genre work in the first place. And although the game has its faults, you could see the game was going in the right direction. Will Deception keep going in the right direction or does it take a u-turn?
Going into this review I was really thinking Deception was going to be the game that really brought back the series, and let it compete with the top. From all of the information I had gathered over the past few months leading up to the release I really expected this to be the game to bring it back to its prior glory. The game really hits and misses in its Konquest mode, which has the best and worst portions of the game. To get the bad out of the way, let us first state the obvious, and that is this mode is way too long. You seem to do the same thing over and over again, until you’re blue in the face. This allows you to learn everyone’s different move sets but it also makes you go through the same process way too many times. The mode does help you become better in the game and become more successful at pulling off all different types of moves, but they could have done it in a much smoother and more entertaining process.
On the more positive side of the mode you will find that the game has a very solid storyline behind it. It’s not that the story is all that interesting, but instead it’s very lighthearted and works really well with the game. Also what I really like in the game is the fact that it really could take you quite a while to get through everything in the game. Although a lot of it won’t be the most exciting experience in the world, the game does have some good points as well.
The game also includes an Arcade Mode, Puzzle Kombat, and Chess Kombat to give you some things outside of the main mode to test your skills with. The Chess Kombat mode gives you a board with Mortal Kombat characters and you have to move the characters strategically around the board to get the advantage over the opponent. It’s not the deepest mini game in the world but it is a fun diversion from the typical gameplay. The Puzzle Kombat mode works somewhat similar and is pretty fun as well. All three of these can be played online, which is a new feature for the Mortal Kombat series. The Live support is pretty good and works quite well. From my experience online there wasn’t an abundance of lag, and it seemed to work pretty well. Of course this would be nothing without a solid combat system, which is something Deception does have. The system has not changed much from Deadly Alliance, except with some tweaks in the combo attacks. The only downside in my eyes on the combat is that the series is starting to show its age. To hardcore fighting fans this game is going to be way too simple, as it doesn’t provide anywhere near the strategy that we are starting to come accustomed to in this day and age.
With that being said average gamers are really going to enjoy the gameplay of Mortal Kombat: Deception as it combined a very nice mixture of strategy and button mashing that provides a fighting game that will appeal to the average gamer.
Deadly Alliance had some issues in the graphics department of not being as fluid or as good-looking as you would expect to see a Mortal Kombat game to look. So does Mortal Kombat Deception improve upon the disappointing Deadly Alliance?
Deception is a much smoother looking game then the previous edition, which had a lot less detail. In Deception we have a game that really provides a group of characters that are beautifully animated with great detail and color. The animation in the game has also been kicked up a few notches although not yet perfect. The game still has some shortcomings as the animation in the game still could have used some more work. The only issues I have with the graphics of Mortal Kombat: Deception are minor ones that if fixed would have really made this game look great.
Even with some of the small animation problems in the game, we are still looking at a game that has enough detail and color to become a solid looking game. I would definitely say this is a step in the right direction for the Mortal Kombat series.
If you judged this whole section on the Konquest mode it may not be all that highly rated as the mode really seems to drag on a little too much. But when you combine all of the modes together, Mortal Kombat: Deception’s online features are really a whole lot of fun. Taking a solid fighting game online is something that really works well in the game, and besides the appearance of lag at times, the game seems to perform quite well online. Overall Mortal Kombat: Deception could have been even more fun to play had the Konquest mode been better developed.
In my eyes the Mortal Kombat series has taken another step in the right direction. This game offers enough to give the recommendation to any Mortal Kombat fan as well as any fighting fan in general. If you have been looking forward to this game you may be a little disappointed with the Konquest mode, but the other modes help make the game a solid choice.
The owner and editor-in-chief of Darkstation.com. I've been apart of the website since 2002 and purchased the website in 2010. Owning and running Darkstation is a dream come true. I love video games and I love writing and talking about them even more.