Who would have thought a year ago that the console war would end 2006 the way it did. Much of the press for the Playstation 3 was rather negative, the Xbox 360 had a stellar holiday lineup, but the primary focus of the holidays was highly on the Nintendo Wii. The Nintendo Wii is definitely a console that prides itself on being different, or in Nintendo’s word - Revolutionary. One of the big trends already starting this holiday was taking PS2/Xbox games and putting them onto the Wii, and at the same token taking Xbox 360/PS3 games and putting them on the Wii. The only difference in the Wii version was the control scheme. A game that did this translation is Call of Duty 3 found on the PS3 and Xbox 360 and now making its way onto the Wii. The big question is can Activision and Treyarch make use of this Wii control scheme. Read our full review to find out!
The first two Call of Duty’s were really what I would feel comfortable calling instant success. They came out, people enjoyed them, and thus you have a strong franchise. You never got the feeling in either of these games that they were rushed or that they were going to lack anything in originality as you just got the feeling that the time was being put into the game to make them great. When Activision announced Treyarch (makers of Call of Duty 2: Big Red One) were creating the third installment that was to be released this year for the all three next generation consoles, I began to become a bit sceptical. The game is now out and the big question is can Treyarch successfully take over this franchise and make a great third title?
So being that Call of Duty 3 does take place in WWII, there is of course some back-story to the whole adventure. Basically you are at the point in WWII where the Nazi’s have control of Paris and it is the allies’ goal to push the Germans out and to do this you will take roles of different soldiers from different countries. There is really nothing new with the story nor in the way it is told. The story does help move the game a long a bit but doesn’t really offer anything new or interesting to the series, which was kind of disappointing.
So everyone who has done any research on Call of Duty 3 knows that the Nintendo Wii version was going to live and die on the implementation of the controls. Call of Duty 3 does require both the Remote and nunchuck. The Remote is used for aiming and moving the crosshair, and the nunchuck is used to move your character around. There are also some movements that can be picked up, which include switching weapons, throwing grenades (not as good as it could have been) and of course firing your guns.
For the most part however, the controls for Call of Duty 3 were actually pretty impressive. The game manages to use the Wii’s controllers to their advantage to give a different feel to the typical console FPS. I have to say that the is a learning curve with the controls, and after a while I did appreciate the ability to have a little more control over my shooting, and the Wii’s controls did make that possible. I think some of the motions like throwing grenades could have been implemented a bit more effectively, but overall the game managed to use the controls pretty well.
Everything’s well and good, but then disappointment sets in when you realize that there is no online multiplayer, which isn’t that surprising since there isn’t even a game out yet that is online. However this does limit the amount you can enjoy with Call of Duty 3, as it really does feel like its missing half of the experience. Call of Duty 3 plays well on the Wii, the controls are intuitive, and anyone willing to give the controls time will be able to really enjoy a lot of what the offline content has to offer. Unfortunately there is not enough to do after the single player that really hurts the overall experience.
Visually I have to say that I was very disappointed with the final results. We all knew that this version of Call of Duty 3 was not going to be able to compete with the Xbox 360 and PS3, but the results are still a bit of a letdown. I would compare Call of Duty 3 to a typical PS2 game, which is not even one of the better PS2 games just one of the average looking PS2 games. The visuals comprise of lackluster character models, grainy environments, and just an overall disappointing looking experience.
The game is both impressive and disappointing, all rolled up into one. You have the controls, which really are quite intuitive and use the Nintendo Wii’s controls to their advantage. On the other side of the coin, you have the lack of online play and the visuals, which are moderate at best. Trying to compute this all out you have a game that is short lived entertainment that doesn’t necessarily hold up to the test of time. Sure the game is fun at first, but once you go through the single player there isn’t much left to enjoy.
Call of Duty 3 is a good first effort on the Nintendo Wii and is a game that many other FPS can look at and evaluate their own games on the Wii and see where they can improve. Call of Duty 3 has some really interesting elements to it, but in the end the lack of online multiplayer, and the fact the visuals are as lackluster as they are makes this game a much better rental then purchase.
The owner and editor-in-chief of Darkstation.com. I've been apart of the website since 2002 and purchased the website in 2010. Owning and running Darkstation is a dream come true. I love video games and I love writing and talking about them even more.