There is no doubt that Nintendo is always finding some way to impress its audience with new franchises or refreshing old ones. Nintendo didn’t have much success on the Gamecube, but one of the only real stand out titles was that of Metroid Prime, which made her return twice onto the Gamecube. Now already following two widely successful games, Nintendo is going for third return to the franchise in Metroid Prime 3: Corruption for the Nintendo Wii. Can Nintendo manage to use the Wii’s motion capture technology to further immerse us in the world of Metroid? Read our full review to find out!
First and foremost we all know that one of the key elements to Metroid Prime 3’s success in the past has been its ability to really pump out some great storylines. The first two Gamecube title games both in my eyes start out a bit slow, but as you worked into the game’s the story really evolved into some great experiences. Thus is the case here on Corruption, I had myself struggling to get interested at the top of the game, but as the game progresses it to evolves into a very engaging and often exciting adventure. I won’t give away any specifics, because there are too many fans that have gone through both games, and giving anything away would be an injustice to the franchise.
Let’s just right into the review with the biggest question on any fan’s mind, and that is the controls. First off, be patient, because that is a lot of what the first hour or two of Corruption requires. For any Wii title that has a complex control scheme you probably already know that you’re going to need to be patient. The controls are much too difficult to actually explain in writing, but I will say this they are extremely rewarding once you get the hang of them, it is just getting to that point that can be frustrating. Corruption does give you some time to learn the tricks of the trade, as well as giving you some onscreen guidance as to what exactly you should be doing.
Later on in the game when you have the whole scheme down that is when the game becomes the masterpiece that it really is. First off there is such a thrill (like in the days of Duck Hunt) of aiming and shooting an enemy that you feel more immersed in the game than ever. There are some serious fire fights in the game where you’re using your Wii-mote and nunchuck hand in hand taking out enemies, and those moments really stand out to me.
One of the only real issues I have with Corruption is in its level design, which isn’t bad but there are too many times of back tracking or having that feeling of being lost. I don’t mind a game that gives you a tricky map to run through, but with a game that moves at a pretty quick pace like Corruption, running around aimlessly, or back through areas you have already gone through can be sort of a hassle. Not to mention there are some really lengthy load times that can be found throughout the game as well.
Even with these minor complaints, this twenty hour adventure was just a truly great Wii title. Not many games as complex as Corruption have managed to really use the Wii controls to the same degree of success as we see in this game. Although it does take a good deal of time to get used to, the time is well spent because the final results is one of the most enjoyable and best playing Wii experiences yet.
Although Metroid Prime 3: Corruption may not live up the HD era’s definition of a beautiful game, it still manages to impress on its own right. Metroid was always among the best looking Gamecube titles, and outside of The Legend of Zelda: Twilight Princess may be one of the best looking Wii titles to date. The game just manages to keep that same Samus style that has made it so popular since the beginning of the franchise. And this title manages to continue to keep that beautiful style and sophistication on the Wii.
Like I mentioned earlier, the beginning of the game really frustrated me, it was one of those experiences that I knew if I got through it there would be some great things to follow, and that is exactly what happened. The game grows with each level that you go through and by the time you get to about the middle of the title, there is no way you’re going to be able to put it down. The final product of Corruption was by far one of the most enjoyable experiences I have had thus far on the Wii. Although it doesn’t seem like a game that would necessarily thrive with the Wii’s controls, it actually does really well.
In the end, Metroid Prime 3: Corruption may not be the most groundbreaking title of the franchise but it does warrant a fantastic conclusion that I don’t think any Wii owner or Metroid fan can afford to miss. If you have any inclination of checking this game out, then don’t hesitate, this is one of the best Wii titles of the year.
The owner and editor-in-chief of Darkstation.com. I've been apart of the website since 2002 and purchased the website in 2010. Owning and running Darkstation is a dream come true. I love video games and I love writing and talking about them even more.