It’s nice to see that developers are starting to take some chances by going and exploring different gaming genres. I don’t know how many stereotypical WWII first person shooters the industry can really take. With that being said, developers Free Radical Design takes the new trend of psychic powers and puts it in a video game. Their game is Second Sight and it’s for the Playstation 2. Did Codemasters put out a winner or does this one have too much going on? Read our review to find out!
This isn’t the first psychic game of the year, as Midway released Psi-Ops: The Mindgate Conspiracy, which combined great fast paced third person action with some very high flying effects. So if you ask me, Free Radical Design had their work cut out for them if they wanted to compete with Psi Ops. So could they compete, or did this game get left in the dark? And my initial answer is Second Sight can compete.
You get to control John Vattic, an amnesiac that wakes up in a medical facility not having any clue of why or how he got there. He begins slowly but surely realizing that he is equipped with some really nice psychic abilities. One of the strongest selling points for the game is the storyline, which remains very fascinating throughout. What’s really so neat about the game is that it flashes back six months prior to his involvement in Operation Winter Ice in a secret mission in Russia. Throughout the game you will learn more and more about your character and his past and present status. Like I mentioned earlier the storyline behind Second Sight is one of the main driving factors behind the game, as it really goes above and beyond what we have seen lately from these types of games.
For those of you who are wondering exactly what type of game Second Sight is, it is basically a third person action game with quite a bit of stealth along the way. John has the ability to pull of mostly all of the standard stealth-type actions, as well as some non-stealth actions as well. You can also use your telekinesis, which allows you to pick up objects and enemies and do what you wish with them. You also have quite a few different abilities connected with your telekinesis, which comprises of an attack, heal, and the ability to make John invisible. With all of these different options you get plenty to choose from throughout the game.
One of the nicest features of Second Sight is that the game allows you to stray away from the stealth type action if you choose to do so. This is because the game has plenty of weapons and the shooting in the game is very nicely implemented. The developers really did a nice job allowing gamers to do what they want when they want to. Another nice feature is that the levels really have a lot more to do in them then meet the eye. Those who pay enough attention to the game will realize that the game has a lot more to offer then what meets the eye.
What it all comes down to is the gameplay, and in that category Second Sight could have done a lot better. This is something that is kind of hard to explain, but basically the gameplay in Second Sight doesn’t feel as polished as it should. There are a lot of rough edges in Second Sight that should have been dealt with before the game was released. Playing through the game you can see the telekinesis has the potential to really compete with Psi Ops as it has a lot more options, but the execution in the game just isn’t as solid as we would have hoped.
Overall the gameplay of Second Sight is still very good; it’s just not as good as it could have been. It’s amazing to see the potential the game had, but unfortunately the game doesn’t have all the makings of a great game.
For those of you who didn’t know Free Radical Design, they are the developers of the very popular Timesplitters series, that has always had pretty good graphics. The developers have always done a great job of making an interesting looking game and have done the same with Second Sight!
The character design in Second Sight is some of the most interesting character designs I have seen this year. It was pretty interesting to see how the developers made the characters eerie and kind of scary looking, but at the same time they look very detailed. The environments also have their fair share of detail, with everything being destructible. The environments kind of remind me of those from Psi Ops, which is definitely a good thing.
Overall everything in Second Sight seems pretty smooth and the framerate stays pretty consistent throughout. I would have to say that the graphics are good but still not to the next level.
Like I mentioned earlier Second Sight has a very interesting story and the ability to play the game as stealth or an action game. The telekinesis works for the most part but it just doesn’t seem as smooth as we have come to expect. Its not that the gameplay is bad, but it just doesn’t play as good as it has the potential to. And it’s this that makes this game not as fun as it could have been.
Second Sight had a whole lot of potential to be a great game but because of poor execution in the gameplay department its not anywhere near as good as it could have been. Unless you are craving another telekinesis type action game this one will be best as just a rental.
The owner and editor-in-chief of Darkstation.com. I've been apart of the website since 2002 and purchased the website in 2010. Owning and running Darkstation is a dream come true. I love video games and I love writing and talking about them even more.