I don’t know about you, but I remember the good old days of the great Teenage Mutant Ninja Turtle games for the NES. The days of the side scrolling action games were upon us and the gang of turtles to full advantage of it, coming out with some really great titles. Now quite a few year later the turtles seem to be regaining popularity and for that there are on there second adventure here on the consoles. So how does there second endeavor pan out? Read our review to find out!
When Konami announced a few years ago that they would be bring the turtles back into gaming on all three consoles, I was quite excited. Most of us were probably hoping for a nice simple beat-em up title that would bring us back to the days where the turtles were at the top. Well, last year’s version seemed to get some of the basics right but ended up leaving out some key features, like Co-Op support, to really put the game over the top. It was a game that really you could see had potential but needed some nice upgrades to really get it there. So now a year later we have Konami’s second try at the series, unfortunately things are not getting any better for our turtle friends.
Although last year’s game is not going to win any awards for its storyline it was at least good enough to make you interested. This time around the four turtles are off to try and rescue their beloved master Splinter. What’s weird is the game gives you a couple different paths to go down to try and get through the games story, but only one of them is the correct path to choose. Which leaves you wondering why not instead of trying to fool people into having a non-linear storyline, create a linear one that is really interesting and that grab gamers’ attention. But nevertheless we are left with a storyline that seems spotty at times, and seems like it was more thrown into the game instead of carefully designed.
I wish I could sit here and start talking about some of the games more positive notes, but then again, there really aren’t a whole lot of those. To start with the game needs some heavy work on just the fundamental gameplay, which now seems worse then last year’s version. We all know the AI in the last game was a little shady for the most part, and unfortunately the game hasn’t improved much in this area at all. It seems like the technology that drove the game ten to fifteen years ago is still in place in this game today, because the AI in the game is still nowhere near where it needs to be. With most of the enemies in the game either not knowing how to fight back or there only skill being the ability to block until you turn away, the game really needs some major help.
The big upgrade that everyone wanted last year is here this year with the ability to play four-player co-op throughout the game. OK so they brought the support in but it doesn’t do anything at all for the game, as the gameplay fails to hold up its fair end of the deal. Although yes, you can play with three other friends, unfortunately the game still doesn’t perform any better. The computer AI in fact in my eyes seems to be even more mediocre in the multiplayer feature then the single player. I just think the co-op mode brings out the problems in the game to be even more apparent then when playing by yourself.
The one upside to the game (I know I said there weren’t any, but there are) is the unlockables. Now although 99% of them are more on the lame side, the one great unlockable is the old Teenage Mutant Ninja Turtles Arcade game. Although it is not a perfect port from the original, the game still is a whole lot of fun to play, and dare I say more entertaining the Battle Nexus a game made about fifteen years later.
Overall Teenage Mutant Ninja Turtles 2: Battle Nexus is one major disappointment. The game just overwhelms us with problem, after problem, after problem. You can see in this game a future game that will play like we all would want it to, a solid beat-em up title, unfortunately this year we are left with a game that can’t seem to put all the dots together.
Last year when the first Teenage Mutant Ninja Turtles game was released it used the cel shading technique, which in my opinion when is done correctly can be the most beautiful gaming visuals on the market, hands down. Although the original wasn’t without its problems, it had plenty of potential. So how does this year’s pan out?
For the most part there haven’t been a whole lot of improvements in Teenage Mutant Ninja Turtles 2: Battle Nexus that leads us to more disappointment. The character models of the four turtles have been upgraded from last year with a lot more detail and such, but besides that the game hasn’t improved much else. The enemy models are very lackluster, with little to no character at all. The visuals are by no stretch bad in the game, but there are times in the levels where you will notice a lot of blank spots, which leads you to wonder did the forget to add something here.
Overall its not that the games graphics are bad at all, its just they really didn’t improve much upon last years version which is starting to really make this visuals look a little to worn out.
While I was sitting on my couch playing Teenage Mutant Ninja Turtles 2: Battle Nexus I was recalling all the fun I had with the first few turtle arcade games, and how enthralling they were. Then I looked at Battle Nexus and I thought all they need to do is make this game fun, instead of trying for spectacular things, work more on making this game more entertaining. How do you do that you might ask. Well start by making the game more of a challenge with better enemies, and then bring in a storyline that will keep gamers interested. Do those two things and keep the Co-Op mode and you will have a much more successful outing. Unfortunately the game doesn’t have any of this, which will leave most gamers crying out for a whole lot more.
Teenage Mutant Ninja Turtles 2: Battle Nexus is another disappointment in the turtle’s world. I can still see all the potential the series could have but unfortunately this year Konami took a step in the wrong direction. Unless you are a diehard Teenage Mutant Ninja Turtle fan you can probably just let this one slide on by.
The owner and editor-in-chief of Darkstation.com. I've been apart of the website since 2002 and purchased the website in 2010. Owning and running Darkstation is a dream come true. I love video games and I love writing and talking about them even more.