Virtua Fighter 5

Overview

After the initial launch of the Playstation 3 back in November of 2006, we have been awaiting another title that would help expand the library for the Playstation 3. Many started predicting what the next big game would be on the console, and now one of the favorites in this category has just been released and hopes to give gamers another big reason to go pick up the console. The game is Virtua Fighter 5 and it hopes to fight its way through the high console price and make it all about the games. So does SEGA succeed with one of their most successful franchises? Read our full review of Virtua Fighter 5 for the Playstation 3 to find out!

Gameplay

Fighting games have always been one of the staples of gaming, with games like Street Fighter, Tekken, and Virtua Fighter we have seen these franchises last over the years and remain household favorites. It is something about memorizing a combo, or having a favorite character that has appealed to the gaming generation, and thus we continue to see these games as franchise titles that truly make big impacts on the industry whenever they’re released. Today we’re checking out Virtua Fighter 5 for the PS3, where there is a lot of skepticism on whether SEGA can continue their success with this title on the new PS3? Let’s just say Virtua Fighter fans have nothing to worry about.

I will come out and say I am not the best at fighting games, in fact I struggle with them. It’s not that I don’t enjoy them, because I do, it’s just that I have never been the best at them. With the Virtua Fighter series I have always seen there are two tiers of players amazing and terrible, and I have always laid at the latter of the two. This is because Virtua Fighter games have made it relatively easy to pick up and button mash your way through, but there is such a divide between that and skilled players that it makes the experience a bit more difficult. What ends up happening is that there is this gap in the game that shows how truly deep the franchise really is.

For fighting games, the game modes themselves are not as important as in other titles like a sports game for example. In Virtua Fighter 5, the game modes play a back seat to the action that you get in the arena. However the main mode where you can have a more constructed tour through the game is in the Quest Mode, which is where you go to different arcades showing off your talent in the game. The mode is a little dry and lacks a huge purpose, but it gets the job done and allows for some good practice time so you can improve your skills. I can’t say I was expecting much from the quest mode though, so let’s just move on.

Let’s side track a bit from the modes and get into the gameplay, which once again never ceases to amaze me. The fighting mechanics that were implemented into Virtua Fighter 5 were flawless, absolutely amazing. The way in which this game flows in the fights is probably some of the best fighting I have seen in years. The combo system doesn’t feel tacked on or forced, but instead just flows beautifully into the Virtua Fighter 5 experience. It doesn’t stop there though as you have such an array of characters new and old alike that combine together to form just an amazing feel that very few fighters can achieve.

From the moment I picked up this game I can honestly say I was just floored by how amazing the gameplay really was. And to top that off, it continues to improve the more you learn about the game and the better and better you become. The amount of depth that is placed in every facet of this game will continue to amaze you weeks into playing it. What takes this one better is playing this against friends as not only does that test your skills in the game but also provides an extra level to the experience that once again is truly remarkable.

One of the shockers that I found with Virtua Fighter 5 was the fact that there was no online play. Especially when we look at this day and age where online play seems to be in every game, the fact that Virtua Fighter 5 didn’t contain online play was probably my biggest complaint with this game. It however can be understood that previous fighters to go online have been problematic with lag and thus the lack of inclusion may have been for the best. In the end, as much as we would have loved to have seen online play, the content in Virtua Fighter 5 is so impressive that it is hard to hold any grudges.

Graphics

There is no doubt in my mind that Virtua Fighter 5 is one of the best looking games on any of the next generation consoles right now. When put into any arena, the level of detail and clarity that can be found in this game is truly unbelievable. You can literally just stare at the character models and realize that you are truly looking at something beyond amazing. Some may say that fighters are easier to make look good but when you look at Virtua Fighter 5 there is no denying that the developers of this game deserve a round of applause for the fine work they did in this game. They say visuals don’t make games, but they sure can help.

Fun Factor

I can imagine Sony sitting in their beautiful offices saying how their third party support is just ready to continue blooming on the Playstation 3, and a perfect example of great third party support is in this game, Virtua Fighter 5. Although the game is not a PS3 exclusive, it has a head start on the Xbox 360 version, and I cannot imagine what their fans are feeling on missing out on this one. The fighting in Virtua Fighter 5 is putting SEGA back on the top, with one of the most deep and enjoyable fighting experiences of recent years.

Overall

It is not very often that a few months after a console launch that we see a big time game be released so soon. However SEGA has come out with their fists flying in one of the most well executed fighters of recent years. If you’re a fan of the franchise or just a fighting game fan in general, there is no reason why you shouldn’t go and pick up a copy of this game. This is the best fighting game for the PS3 right now, and definitely a worthy addition to your gaming library.

The owner and editor-in-chief of Darkstation.com. I've been apart of the website since 2002 and purchased the website in 2010. Owning and running Darkstation is a dream come true. I love video games and I love writing and talking about them even more.