It's not very often that a franchise gets rebooted. Often times in this industry a series either gets sequel upon sequel or gets squashed and never heard from again. That is not the case with FIFA Street which had three outings previously before getting rebooted which leaves us today with a new FIFA Street. One thing in my mind that stands out is that FIFA franchise before was always competing for the top soccer game in the land but now in this editors eye is the king of the sport. So does FIFA’s enhanced position on the industry help make FIFA Street more of player?
I may be in the minority but I actually enjoyed the previous FIFA Street games. Sure they weren’t powerhouses in the industry but I found them to be fun easy experiences. The lighthearted feel of those games is not as apparent in this FIFA Street which takes a ton of queues from its big brother FIFA 12.
You have a fixed camera that follows the action from a distance and allows you a pretty good view of the field itself. You can see that the game itself is built on top of FIFA 12 which if you were going to build a sports game FIFA 12 is probably one of the best to build off of. For those that play a lot of FIFA you’re going to find a familiar look and feel to the experience.
What has changed is the flow of the game and obviously the location. Now the focus is much more granular with small teams, smaller field, and more of a focus on style. You have the ability to use the right analog stick to maneuver the dribble and also pull off some pretty incredible tricks. There is no doubt that the game is far more offensively focused and as you get better at pulling off tricks/maneuvers the game from a spectator perspective looks pretty incredible. The learning curve from my perspective was pretty steep but it’s just a lot of matches that helped me pull off some of the more difficult moves.
The main mode in FIFA Street is the World Tour mode. The name along was enough to make me laugh in remembrance of Sony’s past World Tour soccer franchise. Here you build your team where you start at the local levels and build your way up. You literally start at the bottom and your player will be as unskilled as me in real life which is pretty rough. The initial grind is pretty rough and I have a feeling is enough to turn some fans away. However if you stick with the game there is an invisible bubble that you will inevitably pass that will then make the mode far more enjoyable. You can take the mode online which will also make the experience far more engaging.
Like past FIFA Street titles this game is far more fun when playing with friends whether online or in person. The computer has a tendency to do the same moves over and over again and there play style isn’t as conducive as a human player to the experience. Outside of the World Tour mode there really isn’t much else to do in the game. Although the World Tour mode is a pretty extensive experience it would have been nice to have a few other options to be able to sink into.
Like past FIFA Street titles this game has a very distinct look and feel that separates itself from other soccer titles. There are a ton of stages to play on which all have a very unique setting which does help chase away any monotony. These stages can also have impacts on the experience and how the game is played which helps freshen up things as well. One big issue with FIFA Street in my eyes is the lack of commentary. Instead of having any play by play you are left with muffled chatter from the players which are a lot of random yelling for passes, defense, or shots.
Graphically speaking FIFA Street is a pretty good looking game. Colors are bright and vibrant, and the experience of street soccer is alive and well in the game.
At first glance I loved FIFA Street. I found the game to be extremely refreshing and was just a blast to play. Then I got into the World Tour mode and started to frustrate a bit with the onset of grinding through a few matches in order to get to a respectable level where I could compete and pull off even rudimentary moves. My problem with FIFA Street was that I didn’t feel like the game aged well over my playing time. After a while it kind of felt a little to offensive focused to the point where I really wouldn’t try to get the ball back. The moves start to fatigue and lose their luster and you are left with a fully capable but not necessarily exciting street soccer game.
FIFA Street is a solid street soccer experience that feels very familiar to FIFA 12 and yet still feels like its own game. The game has an incredible first impression but I didn’t feel like the game had the staying power that would make me want to come back to it weeks or months down the road. There is no denying I had a lot of fun with FIFA Street sadly the fun curve starts dwindling faster than the developers were hoping for.
The owner and editor-in-chief of Darkstation.com. I've been apart of the website since 2002 and purchased the website in 2010. Owning and running Darkstation is a dream come true. I love video games and I love writing and talking about them even more.