Guitar Hero World Tour

Guitar Hero World Tour

Overview

I am here to say that I am horrible at music games. When it comes to titles like Rock Band or Guitar Hero I am at the bottom end of the skill set. With that being said I still have a huge place for these games in my gaming heart because they are still a ton of fun. Today we are checking out the first entry for the Guitar Hero franchise that goes away from being a guitar only experience and brings the whole band into play. So how does Neversoft and Activision’s first attempt at making a complete band music experience go? Read our full review to find out!

Gameplay

Do you know the history of Guitar Hero? It started out with Activision teaming up with Harmonix and then Harmonix left and now the Tony Hawk developers are working on Guitar Hero. Harmonix the original developers of the series obviously went on to create the wildly popular Rock Band franchise which is now what Guitar Hero: World Tour is going right up against. The question still remains is World Tour a worthy competitor?

Now I am reviewing the complete band experience, for review purposes I was sent the wireless guitar, the drums, and the corded microphone. I am not reviewing these units but more the game. Now with that being said I do understand there have been some concerns regarding the guitar, thus far through my extensive review time with the unit I never experienced any issues but I do realize the issues do exist. With that being said I really didn’t have any overly pressing issues with any of the units that came in the bundle and was quite pleased with the performance.

Whether your talking about Guitar Hero: World Tour or the Rock Band franchise it is all about getting some friends together and literally rocking out. Who hasn’t had dreams of playing Hotel California in fronts of millions of adoring fans? The song list which is just as important as the execution of any music game is fantastic. There are over 80 songs included in the packaged game which is decent, but the quality of all these songs is solid. I was very happy with the variety of music a few of my favorites like the recently mentioned Hotel California, Survivor’s Eye of the Tiger, and Bon Jovi’s Living on a Prayer. I think there is a good enough selection of music for the average user, although I am sure there will be those who disagree.

If you have played any Guitar Hero or Rock Band title you will feel right at home with this title. There is nothing really new with the setup of the game, the in game metrics are all easy to gauge and work how you would expect. The whole game is setup very nicely for success but let’s get into the game modes which are somewhat of a mixed bag.

Of course you can go at anything in the game solo or with you band and for the maximum amount of enjoyment going at it with friends is the best.  The pre-created characters you have to choose from are the typical stereotypical characters that you would expect from a music game, and get they get the job done. The developers haven’t gone far away from the original Guitar Hero style that has worked so well in the past and continues to in this outing.

Playing the career both as a band or individual is really just a compilation of tracks at different venues. There wasn’t a ton done here to really make you more into the career then in years past. I am still waiting for a full fledged career mode from a music game. I truly think that either Rock Band or the Guitar Hero franchise is capable of getting you really involved in the career but that’s just not the case in World Tour. The career does a nice job of getting the atmosphere of different gigs and really does make it entertaining.

The game does have online play and I am sure the true hardcore guitar hero fans are going to eat it up. You can compete on 2 vs 2 or 4 vs. 4 match-ups which is quite a bit of fun. My band never stood a chance against the competition but the fact that this is in there is a great thing and I think as the user base expands for the game the competition will be fierce online and will be even more enjoyable. Overall this is a truly solid experience from top to bottom, it doesn’t do a lot different from past games, but the entire band experience is obviously the future direction of the franchise and the gameplay here is in the right direction.

Graphics

Visually I have to say that I am satisfied with World Tour but I can’t say it goes out of its way to impress. Once again we have gotten to the point where we have this standard for music video games and Guitar Hero: World Tour doesn’t do much different from its predecessors. The game gets a great feel of the band experience, it captures vocal solos, guitar solos, and even some great drum lines very nicely. But lets face it your so busy trying to hit the right notes that only spectators are really going to have a great view on the visuals so the graphics aren’t necessarily as important as a big action title.

Fun Factor

Even with some of the games shortcomings/issues the game still manages to impress on a lot of different levels. The game has an extreme added depth with the ability to create your own tunes, although I think it may be a bit to complicated for the average user. With that being said the game has enough content, and enough depth to not only make for a great pick up and play experience but still retains a lot of its value even after the initial fun factor wears off.

Overall

I have been extremely positive in this review, and you may be wondering why the eight out of ten score? Well most of what we have here in Guitar Hero: World Tour has been done before in Rock Band. That is not a bad thing with how great Rock Band is, but I personally would have liked to have seen more of a defining line between the two games. There are some minor issues with this game, but if your a Guitar Hero fan ready to make the transition to the entire band experience Guitar Hero: World Tour is a fantastic option and definitely worth a look.

The owner and editor-in-chief of Darkstation.com. I've been apart of the website since 2002 and purchased the website in 2010. Owning and running Darkstation is a dream come true. I love video games and I love writing and talking about them even more.