Wednesday 23rd April 2014,
Darkstation

Browsing the "Interview" Tag

LOGO_dragons2

DCI 40: Taking Flight – How to Train Your Dragon 2 Interview

In this episode Brian and I sat down with Andrew and David McIntosh of Torus Games to discuss their upcoming game How to Train Your Dragon 2. Also joining us is Matthew Phillips with Little Orbit, the game’s publisher. For more information [...]

April 18, 2014 DCI
DancersOfWar

DCI 39: Whoa, Mama – Dancers of War Interview

In this episode Brian and I had the chance to speak with Scott Eaton and Van Partible about their new game, Dancers of War. Dancers of War is a rhythm action game currently in the middle its Kickstarter campaign from the mind [...]

April 15, 2014 DCI
EquityNet

DCI 38: Funding for All – EquityNet Interview

In this episode I had the chance to talk to Adam Vanderbush of EquityNet.com, the patriarchal crowd-funding site. But EquityNet is very different from Kickstarter and its ilk, it’s meant for company funding rather than specific projects and its currently [...]

April 11, 2014 DCI
1894

DCI 36: Striking Gold – SomaSim Interview

In this episode I had the chance to talk with Robert Zubek and Matthew Viglione of SomaSim, developers behind 1849, city buidler set in the old west. The game is currently in beta and is slated for release on iOS and PC. For [...]

March 7, 2014 DCI
revolutionace-thumb

DCI 35: Revolutionizing the Ace – Matt Oelfke Interview

In this episode Brian had the chance to talk to Matt Oelfke, developer and found of Laser Guided Game. He’s currently working on Revolution Ace, a top-down shooter for iOS and PC. For more information about the game or Matt check [...]

March 6, 2014 DCI
titanfall

DCI 34: The Sound of a Titanfall – Stephen Barton Interview

In this episode we had the chance to talk to Stephen Barton, composer for the upcoming Titanfall from Respawn Studios. In the interview we were able to discuss everything from how Stephen entered the industry to multiplayer music design challenges. For [...]

March 4, 2014 DCI
God_Machine

DCI 33: Spirituality through Games – Liel Leibovitz Interview

In this episode Brian and I speak with Liel Leibovitz about his new book God in The Machine: Video Games as Spiritual Pursuit. We had a great discussion that was unfortunately hampered by the Skype, but it’s definitely worth a listen [...]

February 27, 2014 DCI
believe

DCI 32: Believing is Seeing – Believe the Game Interview

Recently we had the chance to talk to Mitch Sorenson about his game Believe. Not only that, we were able to speak with him on the day the  Kickstarter for Believe launched.  For more information about the game or the folks behind it, [...]

February 14, 2014 DCI
dual_survivor

DCI 31: Asynchronous Simultaneity – Dual Survivor Interview

Brian and I were able to talk to David Jupijn, developer on Dual Survivor, a dual-controlling action puzzle platform of sorts. In the game you control two different ships at the same time in your attempt to save the human [...]

February 13, 2014 DCI
CharlotteSeekerLogo

DCI 30: Year of the BearCowboy – Charlotte Seeker Interview

Recently Brian and I had the chance to speak with Joseph Hogwood, co-founder of Bearcowboy and developer on Charlotte Seeker. The game is a top-down, dual-stick shooter inspired by The Binding of Isaac and The Legend of Zelda. Charlotte Seeker is currently in the middle their [...]

February 10, 2014 DCI
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On February 18, 2014, in the United States District Court for the Southern District of Florida, Gucci America, Inc. filed a Complaint for Injunctive Relief against ATGUCCIONLINE.COM, et al. The filings and orders in this matter are available below.

If you fail to respond to this complaint, judgment by default will be entered against you for the relief demanded in the complaint.

AND MEMORANDUM OF LAW IN SUPPORT THEREOF [COMBINED] DECLARATIONS IN SUPPORT OF PLAINTIFF’S EX PARTE APPLICATION 3/5/2014 PLAINTIFF’S MOTION FOR ORDER AUTHORIZING ALTERNATE SERVICE OF 4/22/2014