Friday 01st August 2014,
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Browsing the "Interview" Tag

baconman

DCI 61: Saving Your Bacon – Bacon Man Interview

Bacon. That’s all you really need to know about this interview. Bacon is great; bacon is everything that wholesome and right in this world. Now, for the first time ever, you get to play a video game staring that most [...]

July 24, 2014 DCI
gamma-void

DCI 60: Legos in SPACE – Gamma Void Interview

There’s only one thing better than being able to build a space ship that has a giant laser gun on it. Building a space ship that has three giants laser guns on it! Gamma Void is a game that allows you to [...]

July 23, 2014 DCI
kr-17

DCI 58: More Input! – Terrian Saga Interview

If trailers are good indication of final quality, The Terrian Saga: KR-17 maybe the game of the year. Seriously, watch this trailer. Then listen to the podcast. Then watch the trailer again. In this episode of DCI we talk to Greg McKnight [...]

July 9, 2014 DCI
a-golden-wake

DCI 56: The Point and Click Age – A Golden Wake Interview

Adventure games have come back in a big way and new tools have made it easier than ever for indie developers to make games. With that in mind, A Golden Wake seems like it was inevitable: a classically inspired point and [...]

July 8, 2014 DCI
the-road-not-taken

DCI 56: Awesomepants – Road Not Taken Interview

What do you get when you cross roguelikes, block puzzles, ’90s nostalgia and Robert Frost? Why, you get Road Not Taken of course. In this episode of DCI we talk to Pat Kemp, designer on Road Not Taken, to discuss the game but [...]

July 4, 2014 DCI
secret-ponchos

DCI 55: A Gang of Monkeys – Secret Ponchos Interview

What else would the developer behind Secret Ponchos, one of the mini indie gems on display by Sony at E3 2013, be called besides Switchblade Monkeys. Nothing, that’s what. In this episode of DCI with talk to the creative director of Secret Ponchos to [...]

July 1, 2014 DCI
Wrack

DCI 54: Big Bags of Blood – Wrack Interview

Wrack is a first person shooter that is all about guns, speed and blood. It basically says “screw you” to that last 15 years of shooters. In this episode of DCI we talk with game creator Brad Carney about the [...]

June 27, 2014 DCI
tictoc

DCI 53: Wibbly Wobbly – Tic Toc Interview

In this episode Brian and I spoke Kyle Warwick and Mitchell Rowe of Moresome games, the developers behind Tic Toc: Time is Your Sadbox. Tic Toc is a time travelling, platforming, rogue like, shooter that is currently nearing the end of [...]

June 24, 2014 DCI
80days

DCI 52: Minority Report for Victorian England – 80 Days Interview

In this episode I was able to speak with the good folk behind the upcoming steampunk iOS interactive fiction multiplayer racing game, 80 Days. Yeah. I spoke with John Ingold and Joe Humphrey, the co-founders of Inkle Studios, as well [...]

June 18, 2014 DCI
Whispering Willow Game

DCI 51: Seeing Dead People – Whispering Willows Interview

In this episode Brian and I talked with Kyle Homquist, the narrative designer on Whispering Willows. Whispering Willows is an atmospheric adventure made by Night Light Interactive. For more information about Never Alone check out the links and the [...]

June 6, 2014 DCI
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