Thursday 27th November 2014,

Browsing the "Music" Tag


Senran Kagura: Bon Appetit

The simplicity of the experience means there is very little to distract players from the game’s collection of pretty ladies. [...]

November 18, 2014 PS Vita, Reviews

Hyperdimension Neptunia PP: Producing Perfection

Hyperdimension Neptunia PP: Producing Perfection is the beginning for a series that will likely see multiple entries on the PlayStation Vita. With a remake of the first game on the way, Producing Perfection gives players an easier entry into the [...]

June 23, 2014 PS Vita, Reviews
Beatblasters III PC Review

Beat Blasters III

Beat Blasters III boasts 16 levels that range from "decent" to "really good". Outside of upgrades to your blaster, the game introduces no new game mechanics after the tutorial. That it can stay entertaining as long as [...]

March 6, 2014 PC, Reviews

DCI 34: The Sound of a Titanfall – Stephen Barton Interview

In this episode we had the chance to talk to Stephen Barton, composer for the upcoming Titanfall from Respawn Studios. In the interview we were able to discuss everything from how Stephen entered the industry to multiplayer music design challenges. For [...]

March 4, 2014 DCI
KickBeat feature image


KickBeat was a really interesting idea that with a little better direction could have made for a great rhythm game on the Vita. [...]

September 23, 2013 PS Vita, Reviews

Rockstar Offers Playlists For GTA Radio Stations

Rockstar has created playlists for both iTunes and Spotify that collects music for every single radio station in the Grand Theft Auto franchise. [...]

April 11, 2013 News

DarkCast Ep. 69: The War Still Rages Within

For this week’s episode we were fortunate enough to sit down with Jamie Christopherson, the composer of the latest game in the Metal Gear series, Metal Gear Rising: Revengeance. We discuss virtually everything, from creative influences to the design process to past projects. The intro and outro music [...]

March 5, 2013 DarkCast

Rich Vreeland Releases New Version of January

Rich Vreeland, composer of games such as Fez and Shoot Many Robots, has released a new, tool-filled version of his lush flash game January. You might remember from my interview with Vreeland that the project was designed to allow [...]

November 14, 2012 News, PC
Photo by Marjorie Becker

Rich Vreeland Interview

Rich Vreeland is the 8-bit being behind Disasterpeace, the musical alias responsible for crafting soundtracks for Fez, Shoot Many Robots and many, many other games. What separates his most recent release, the splendid, commodiously ambient record that is Fez’s soundtrack, is [...]

September 20, 2012 Features, Interview
Rocksmith Logo

Ubisoft’s Rocksmith Real Tone Cable Available Separatley at Launch

Today, Ubisoft announced that the Rocksmith Real Tone Cable, a unique 1/4"-to-USB cable, will be available for individual purchase at retailers throughout North America when Rocksmith launches on October 18. Using a second cable while playing Rocksmith will enable cooperative [...]

September 23, 2011 News, Playstation 3, Xbox 360