Indie

DCI 134: Space Future - Ace of Space Interview

Jonathan and Brian talk to Loren Segal of Polyvex Interactive about their first game, Ace of SpaceAce of Space is a 3D space combat game in the vein of Star Fox and Tie-Fighter. It's currently in the middle of it's Kickstarter campaign.

DCI 134: Space Future - Ace of Space Interview

DCI 132: Ay Caramba - Hunter's Legacy Interview

Jonathan and Brian talk to Adolfo Aguirre of Lienzo about their sophomore project, Hunter's Legacy.

DCI 132: Ay Caramba - Hunter's Legacy Interview

DCI 124: Sodaception - Soda Drinker Pro and Vivian Clark Interview

Jonathan and Brian talk to William Brierly of Snowrunner Games about his two most recent games, Soda Drinker Pro and Vivian Clark.

DCI 124: Sodaception - Soda Drinker Pro and Vivian Clark Interview

DCI 122: Snorkasaurus - Me and My Dinosaur Interview

Jonathan and Brian talk to Andrew David Jahchan of Madsoft about their upcoming game, Me and My Dinosaur.

DCI 122: Snorkasaurus - Me and My Dinosaur Interview

DCI 117: Poo, Uh, I Mean, Sir - Arcadian Atlas Interview

In this episode we talk to Becca and Taylor Bair, the brother/sister duo behind Arcadian Atlas

DCI 117: Poo, Uh, I Mean, Sir - Arcadian Atlas Interview

DCI 116: Mars Attacks - Fortified Interview

In this episode we talk to Matt Riggs of Clapfoot about the studio's first title, FortifiedFortified is a tower defense game with third-person shooter elements and a classic 1950s sci-fi vibe. For more information, checkout the links below.

DCI 116: Mars Attacks - Fortified Interview

DCI 110: Crimson Space - Sector 13 Interview

In this episode we talk to Drew Clark of Reactor Interactive about Sector 13. Sector 13 is a arcade space shooter that looks to revive the glory days of games like Freelancer and Descent, as well as fix the issues with these older games.

DCI 110: Crimson Space - Sector 13 Interview

DCI 100: Super Ink Boy - INK Interview

In this episode we talk to Alejandro Hitti  of ZackBellGames to discuss their recently released game, INK. INK is a platformer in the vein of Super Meat Boy with the twist that the world is invisible until you paint it. For more information, checkout the links below.

DCI 100: Super Ink Boy - INK Interview

DCI 94: Delving Deeper - Venture Forth Interview

In this episode we talk to Jeremy Ingham of Arclight Worlds to talk about Venture Forth.

DCI 94: Delving Deeper - Venture Forth Interview

DCI 90: Nuovo - GameLoading Interview

In this episode we speak with Lester Fancois and Anna Brady their new documentary, GameLoading.GameLoading: Rise of the Indies is a film that follows several different independent figures and discusses the challenges and reward of making games.

DCI 90: Nuovo - GameLoading Interview

DCI 89: Smashing Driving - Space Dust Racers Interview

In this episode we speak with Michael Davies and Grigor Pedrioli about Space Dust Studios' first game, Space Dust Racers.

DCI 89: Smashing Driving - Space Dust Racers Interview