Kickstarter

DCI 150: Residential Souls - Rail Theory Interview

Jonathan talks to Kurt Gantz of Tryconic Studios about their first game, Rail Theory. Rail Theory is a third-person shooter inspired by Resident Evil 4 and Dark Souls with randomized enemies and an interesting twist on the health system.

DCI 150: Residential Souls - Rail Theory Interview

DCI 134: Space Future - Ace of Space Interview

Jonathan and Brian talk to Loren Segal of Polyvex Interactive about their first game, Ace of SpaceAce of Space is a 3D space combat game in the vein of Star Fox and Tie-Fighter. It's currently in the middle of it's Kickstarter campaign.

DCI 134: Space Future - Ace of Space Interview

DCI 133: Calc You Later - Abacus Interview

Jonathan talks to Joe Modzeleski of m07games about his new game, AbacusAbacus is a 2D action platformer inspired by Castlevania and Ninja Gaiden and invloves math, but not the bad kindAbacus is currently in the middle of it's Kickstarter campaign.

DCI 133: Calc You Later - Abacus Interview

DCI 118: Space Oddity - The Artful Escape of Francis Vendetti Interview

In this episode we talk to Johnny Galvatron of Beethoven and Dinosaur about the studio's inaugural game, The Artful Escape of Francis Vendetti.

DCI 118: Space Oddity - The Artful Escape of Francis Vendetti Interview

DCI 117: Poo, Uh, I Mean, Sir - Arcadian Atlas Interview

In this episode we talk to Becca and Taylor Bair, the brother/sister duo behind Arcadian Atlas

DCI 117: Poo, Uh, I Mean, Sir - Arcadian Atlas Interview

DCI 110: Crimson Space - Sector 13 Interview

In this episode we talk to Drew Clark of Reactor Interactive about Sector 13. Sector 13 is a arcade space shooter that looks to revive the glory days of games like Freelancer and Descent, as well as fix the issues with these older games.

DCI 110: Crimson Space - Sector 13 Interview

DCI 109: Fighting Puzzles - Heroes Never Lose Interview

In this episode we talk to Osama Dorias of Magic Pants Heroes Never Lose: Professor Puzzler's Perplexing Ploy

DCI 109: Fighting Puzzles - Heroes Never Lose Interview

DCI 103: Tally Ho! - For The King Interview

In this episode we talk to Colby Young of IronOaks Games to discuss their new game, For The KingFor The King is a turn-based roguelike that looks to recapture the magic of table-top RPGs and is in the middle of it's Kickstarter campaign. For more information, checkout the links below.

DCI 103: Tally Ho! - For The King Interview

DCI 94: Delving Deeper - Venture Forth Interview

In this episode we talk to Jeremy Ingham of Arclight Worlds to talk about Venture Forth.

DCI 94: Delving Deeper - Venture Forth Interview

DCI 92: Forging Ahead - Forge Quest Interview

In this episode we talk to Chase Grozdina of Open Realms about their upcoming release, Forge Quest.

DCI 92: Forging Ahead - Forge Quest Interview

DCI 90: Nuovo - GameLoading Interview

In this episode we speak with Lester Fancois and Anna Brady their new documentary, GameLoading.GameLoading: Rise of the Indies is a film that follows several different independent figures and discusses the challenges and reward of making games.

DCI 90: Nuovo - GameLoading Interview

DCI 89: Smashing Driving - Space Dust Racers Interview

In this episode we speak with Michael Davies and Grigor Pedrioli about Space Dust Studios' first game, Space Dust Racers.

DCI 89: Smashing Driving - Space Dust Racers Interview

DCI 86: Creepy and Kooky - FrightShow Fighter Interview

In this episode we speak with Jeff Brown, Gus Fink and Doug Kavendek about FrightShow Fighter,  a bizarre 3D fighting that recently finished a successful Kickstarter. The game is currently on Steam Greenlight. For more information, checkout the links below.

DCI 86: Creepy and Kooky - FrightShow Fighter Interview

DCI 83: Samurai Simulator: Hanako Interview

In this episode we speak with Connor McCarthy of +Mpact Games to talk about Hanako: Soul of the SamuraiHanako is a story-based multiplayer game set in 16th century Japan and is currently in the middle of it's Kickstarter campaign. For more information about the game, checkout the links below.

DCI 83: Samurai Simulator: Hanako Interview

DCI 79: Big Brother - Republique Remastered Interview 

In this episode we talk to Ryan Payton, founder of Camouflaj Studios and project leader on Republique. In addition to the PC port, we talk about Kickstarters and that whole Molyneux-thing. For more information about Republique Remastered, checkout thinks below.

DCI 79: Big Brother - Republique Remastered Interview 

DCI 73: Affecting Your Core - KOR-FX Interview 

The real world of virtual reality is quickly approaching. While much of it is still a ways off, the KOR-FX haptic gaming vest is a large step in the right direction. In this episode we talk to Seth Fandetti of Immerz to discuss the newly-brought-to-market KOR-FX. To find out more information about KOR-FX, checkout the links and videos below.

DCI 73: Affecting Your Core - KOR-FX Interview