Most Anticipated Games of 2013 - Part 1

In many ways 2013 is a bit of an unknown for the video game industry. Will new consoles be released? What games can we expect for those new platforms? Will the Wii U have a bounce back 2013? All of these questions still remain to be answered and yet there are still a ton of great games we do know about. So to get us excited for 2013 our editors sat down and discussed their most anticipated games of 2013.

Sly Cooper: Thieves in Time (Playstation 3) by Brian Tyler

I love the Cooper Gang. Bentley (the paraplegic turtle with plan), Murray (or rather The Murray, cause when you destroy things as well as this hippo, you get a THE in front of your name), and Sly (combining my love of parkour, smooth operators, and glorious stealth banditry); each one of them have a very special place in my gaming heart. Having just recently completed all three original games thanks to the wonderful HD collection released in 2010, I can’t wait to get my hands on Sanzaru’s first attempt at an original Sly story. Platforming + Ludicrous, multi-stage, Ocean-style heists + TIME TRAVEL = Anticipation level of 10.

BioShock Infinite (Xbox 360, Playstation 3, PC) by Mikhail Popov

I think this might be the last big triple-A game I buy. Also last first person shooter. Also last shooter. I’m transitioning in terms of what games mean to me and what I want from games. I don’t know if Infinite will be the proper send-off that an entire class of games deserves, but I trust the people at Irrational to do the best work they can. The last I’ve seen of the game was that 15 minute gameplay video they released with time tears, and the sky-line thing had me hooked from the start. Everything about that game just looked incredible in the video. I’ve been on a media blackout since, patiently waiting for my Ultimate Songbird Edition to arrive in the mail. P.S. Secretly, my most anticipated game is the unannounced Vita game that Ken Levine teased during E3 2011.

South Park: The Stick of Truth (Xbox 360, Playstation 3, PC)by Joseph Bustos

The combination of Obsidian Entertainment’s RPG knowledge and the comedic genius of Matt Stone and Trey Parker sounds like a perfect match. It’s a good thing then, that the upcoming upcoming South Park: The Stick of Truth isn’t entirely tied at the hip with the imminent destruction of THQ. Luckily, Obsidian was approached directly by Stone and Parker (Viacom), ensuring that the game will see the light of day regardless of what happens with THQ. Comedy is such a difficult thing to get right, but in having Stone and Parker heavily invested in development, The Stick of Truth could possibly capture the same type of ridiculous humor that prior South Park games have failed to deliver. Graphically, there’s no question that Obsidian has nailed the visual design of the show, and the two are basically indistinguishable from each other. The combat is taking huge cues from Paper Mario, and with various characters from the series making cameos through various abilities, it’s sure to be a mix of great gameplay mechanics and hilarious fan service. If Obsidian manages to deliver a polished and bug-free experience, they may finally have the breakout hit they’ve so desperately needed.

Xbox/Playstation title to be named later by John K

This generation of hardware has lasted too long -- at least a couple of years too long for my taste. Video games are at their best when developers take advantage of new technology to come up with new forms of gameplay. Now, however, most games have to be designed to run on the 2005 technology of the Xbox 360. Eight years worth of games without a technological leap -- I’m tired of it. I’m bored. I want better graphics. I want more destructible environments, larger level sizes, and shorter loading times. So, unless Thief 4 or Half-Life 3 shows up this year, my most anticipated game is one that I haven’t seen or heard of yet. It will be the game that makes me want to buy the next console at launch. It will be the game that rekindles the excitement that I haven’t had with video games in at least a few years.

Keep an eye here at for the remaining three parts of this feature.

The owner and editor-in-chief of I've been apart of the website since 2002 and purchased the website in 2010. Owning and running Darkstation is a dream come true. I love video games and I love writing and talking about them even more.