14 Days of EVE
By the end of my 14 day trial, I really didn’t see much action as I stayed within “highsec” areas so that my fragile, newbie frame wouldn’t be utterly destroyed by EVE’s experienced veterans. With normal MMOs, a number of days given in a trial is usually enough time to get a real handle on the game and it’s systems by playing through some quests and level up your character. Heck, you might get in a raid or two. EVE Online is incredibly different. It can take days for anything to happen. For example, you can level up any character stat (although the idea is to upgrade those that are most useful for you class and play style) but doing so can take as little as two hours to as long as three days. Thankfully, the clock ticks down when you’re away from the game but that’s still a really long time, especially if you need a stat boost in order to accomplish a particular task. In my case (yours may vary) I felt that the trial simply wasn’t enough time to get the most out of the game because you’re constantly playing towards a long term goal. The bottom line? As much as I respect EVE Online for what it is, I find that it’s far more fun reading about it than playing it.
Tales from the Old Republic - Technical Difficulties
Hey folks! Due to problems involving an unruly Ewok with a sharpened hydrospanner, there will be no video entry for Tales from the Old Republic this week. Instead, here are a few screen shots from previous adventures. Tune in next week for another video!
What do you get when you combine RTS with MMO in a science fiction universe? Emobi Games is hoping that you get 2112 a new game that hopes to combine these elements to a free-to-play model later this year. Sounds interesting right? Read on with our interview with Nguyen Tuan Huy, Director of Emobi Games to talk about 2112.