14 Days of EVE
By the end of my 14 day trial, I really didn’t see much action as I stayed within “highsec” areas so that my fragile, newbie frame wouldn’t be utterly destroyed by EVE’s experienced veterans. With normal MMOs, a number of days given in a trial is usually enough time to get a real handle on the game and it’s systems by playing through some quests and level up your character. Heck, you might get in a raid or two. EVE Online is incredibly different. It can take days for anything to happen. For example, you can level up any character stat (although the idea is to upgrade those that are most useful for you class and play style) but doing so can take as little as two hours to as long as three days. Thankfully, the clock ticks down when you’re away from the game but that’s still a really long time, especially if you need a stat boost in order to accomplish a particular task. In my case (yours may vary) I felt that the trial simply wasn’t enough time to get the most out of the game because you’re constantly playing towards a long term goal. The bottom line? As much as I respect EVE Online for what it is, I find that it’s far more fun reading about it than playing it.