Darkstation 2016 Game of the Year - Artistic Awards
Yesterday we had our first overall game of the year posts here at Darkstation with the genre awards. Today though we shift gears a bit and are going to be looking at the artistic awards. These awards might have been some of the most competitive categories of the entire 2016 Game of the Year awards. So rather then delay the inevitable lets jump into the 2016 Artistic Awards.
Darkstation 2016 Game of the Year - Genre Awards
Each year the Darkstation staff gather around our virtual conference room table and deliberate the best games of the year. 2016 has been one of the more challenging years with one of the most diverse lineup of games to choose from. Unlike in years paste there hasn't been a single stand-out clearly defined winner for any category. Without further ado here is the first part in the three part Darkstation Game of the Year 2016 award winners.
Joel's Top 5 Games of 2016
Unlike last year, I had a much harder time in 2016 to come up with my top five games of the year. I had no doubt on my favorite game of the year, but #2-#5 could have gone in a number of directions. It was a year where we saw tons of new hardware but the games didn't push the medium forward as much as I would have liked to have seen. Here's to hoping 2017 turns things around.
Grady's Top 5 Games of 2016
2016 was a year of staggering highs and disappointing lows. There weren't as many standout games as last year by a long shot, but I can genuinely say I've discovered a few new gaming obsessions this year. Though there were only a few, each of the strongest games of the year offered enough variety to make this a rewarding year for videogames overall. However, with games like Zelda: Breath of the Wild and Persona 5 being pushed into 2017, I think I will remember this as the year of game delays more than anything else.