With so many games trying to be the biggest, deepest and most feature-rich, there’s something to be said for minimalist design that does one thing (hopefully) really well. Of course, the danger is in going too far and not providing enough content or variety. Elderborn is a first-person melee-focused dungeon crawler, or as the developer describes it, “Doom with swords and hammers instead of guns.”
Green Hell Preview
Arguments have been made for more realism in all sorts of game genres from shooters to survival games but often, added realism doesn't necessary translate to more fun or an engaging challenge, just frustration. One shot kills or game-ending snake bites might be true to life but don't make for enjoyable gameplay.
Set in the irradiated 2080s, Postworld is a post-apocalyptic shooter that takes a bit of Fallout and blends in a scoop of survival RPG and a helping of third-person shooter. Still in early access, Postworld comes from indie Russian developer Screwdriver Entertainment and although it has a solid premise and a few mildly original ingredients, the game is still very rough around the edges and unfortunately, deep into the core as well.
Assassin’s Creed Odyssey Extended Hands-On Preview
Ubisoft’s Assassin’s Creed Odyssey is shaping up to be an epic journey, taking the series to 5th century B.C. Greece. I previously wrote about my adventure in a late-game area with a beefed-up character, but I recently attended an event focused on the opening hours of the latest Assassin’s Creed.
Starlink: Battle for Atlas Preview
I had the opportunity to play multiple Ubisoft games at a recent preview event, and the upcoming Starlink: Battle for Atlas was one of my favorite games at the show. Starlink is an open-world space adventure that puts you in command of a combat-ready Starship. There is a toys-to-life component that allows players to mix and match physical figurines of ships and weapons. In an instant, the toy Starships come to life within the game.
Deathgarden is an asymmetric team shooter with a lot of interesting ideas and a pretty steep learning curve. Although its heavy metalish title doesn't give you much of a clue, the game is a sci-fi, Hunger Games meets Evolve futuristic competition set on procedurally generally stages, where the roles are Runners or Hunter and the stakes are life or death.
For Honor: Marching Fire Preview
For Honor: Marching Fire will be the next content update for Ubisoft’s fighting action game. The expansion will add the PVP mode titled Breach, four warriors of the Wu Lin faction from China, and the newly unveiled PVE mode, Arcade. I recently had the opportunity to try out the new Arcade mode at an Ubisoft event.
Assassin's Creed Odyssey Preview
Ubisoft’s upcoming Assassin’s Creed Odyssey continues the open-world RPG direction from Assassin’s Creed Origins, but this time sets the action in 5th century B.C. ancient Greece. I recently had the opportunity to try a demo at a Ubisoft preview event and came away wanting more.
Rainbow Six Siege: Operation Grim Sky Preview
Ubisoft is releasing two new operators and a reworked map for the team-based shooter Rainbow Six Siege as part of the latest content update Operation Grim Sky. I recently got a chance to try out the new offerings in a handful of 5v5 team matches pitting attackers versus defenders.
E3 2018: Metro Exodus Preview
I wanted the Metro: Exodus demo to wow me, to get me pumped to play the full game when it comes out next year. Instead, I walked away feeling confused and unsatisfied. A lot of the bugs and quirks really soured me on the experience, issues that occurred with a high rate of frequency.
E3 2018: Dying Light 2 Preview
I cannot wait to play Dying Light 2! Based on the presentation, it hits all the right notes for a sequel. It expands on the gameplay mechanics of the first game while deepening the fiction and world building by introducing more humans that fall inside that dark, gray space of morality.
E3 2018: We Happy Few Preview
As it looks, We Happy Few has the makings of a decent story-driven action game a la BioShock. Compulsion probably wants to avoid the similarities but there’s no denying Ken Levine’s game help set a benchmark for these sorts of games. While I wasn’t too hot on the combat portion of the game, I was nonetheless intrigued by this alternative British dystopia. The atmosphere is moody, oppressive and grim.
E3 2018: Starlink: Battle for Atlas Preview
Although I was initially skeptical given how both Skylanders and LEGO Dimensions came and went (and blocked or limited content behind specific toy figures that had to be purchased separately), Starlink piqued my interest for two reasons: one, the gameplay portion feels like a more story-heavy version of No Man’s Sky and two, the starship toys look really, really cool.
E3 2018: The Messenger Preview
My time with The Messenger was painfully brief. In the twenty or so minutes it took me to finish the demo, I almost didn’t want to give the controller back because I wanted to play more. Or, at the very least, play through the demo again. The gameplay feels great, the writing is fun, and the 8-bit/16-bit shifts are really cool as a game mechanic.
E3 2018: Assassin's Creed Odyssey
Assassin’s Creed Odyssey has me excited for more games in this long running franchise. While I liked Bayek enough, Kassandra - for me - is worth the price of admission alone. The writing is great, she kicks ass in combat, and generally looks like she has no problems holding her own. The gameplay is solid and should delight the fans of Origins.
E3 2018: World War Z Preview
I liked what I saw with Saber Interactive’s zombie game. It’s action-oriented, the movement is breezy, gunplay is satisfying, and the zombies make for a trying and terrifying force to deal with. It’s a much more serious game than Valve’s zombie co-op shooter, so don’t go looking for Chicago Ted.
E3 2018: Strange Brigade Preview
There’s an untapped market when it comes to video games copying the style, substance, and hyper-stylized world of old adventure serials and Strange Brigade seems to be having fun doing it. At several points during the demo, the eager narrator I mentioned earlier would provide color commentary during some of the action scenes. This is probably the closest thing we’ll get to a video game version of Alan Moore’s League of Extraordinary Gentlemen.
E3 2018: Overkill's The Walking Dead Preview
Despite its lower television ratings, The Walking Dead continues to whip people into an undead frenzy. This would explain why the transmedia franchise has been turned into a team-based cooperative shooter by Overkill, a studio owned by Starbreeze. At first glance, the team survival game has (so far) little to do with the television (and possibly comic) other than the title.