Preview: The Order: 1886

Last week in Santa Monica I attended a Sony Press Event where they showed off games like inFAMOUS: Second Son, MLB 14: The Show, and The Order: 1886. The first two we had previews up for last week, and we finally get to talk about the brief demo I saw on The Order: 1886.

Outside of an E3 trailer last year, we really don't know much about the game, and even after the brief demo I saw, there are still more questions than answers. What I can report is that I saw actual gameplay of the game and its shaping up nicely. The story remains very vague but we know it takes place in an alternate universe of 1886 London. The game designer who gave the presentation made many parallels between actual London in 1886 and what's in the game, but of course they took some liberties as well.

After a brief cinematic that was out of context, we saw around ten minutes of actual gameplay. What was probably the most impressive part of the demo was the seamless transition from cinematic to gameplay. The game looks so good in motion that the developers do a great job of blurring the lines between the two. Bottom line this is a gorgeous next-gen game, one of the best I've seen to date. We saw some use of the touch pad to convey morse code, as well as a QTE that we were told branches depending on if you nail the correct buttons or not. The rest of the gameplay looked like normal third person action games with crazy weapons and an incredibly fresh environment.

From the brief demo this looks like a very story driven action game, and it appears that it will lean on its story heavily throughout the single-player. Although this was still very early gameplay The Order: 1886 is shaping up to be quite the experience this holiday.

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