Indie

Darkstation @ PAX South: Ronin

As soon as I saw Ronin's awesome poster and description I knew I had to play it, and what a game it is. A delightfully fresh take on stealth action games, Ronin already feels great and looks excellent. It's due out later this year, and has gone from off my radar to one of my most anticipated games for 2015 on the strength of the demo.

Darkstation @ PAX South: Ronin

Preview: Invisible Inc.

Invisible Inc so far has great likelihood of becoming a unique and exciting experience. I’ve played tons of turn-based strategy games before, and I’ve played tons of stealth games before; but adding the two together is something very different. Trying to sneak an agent into an area without being detected is a combination of both sound strategy and a solid grasp of stealth mechanics; skills I have rarely used in conjunction with each other.

Preview: Invisible Inc.

Preview - Betrayer

I am now at a point in the game where I am sort of stuck. There is a locked door that I think I have to open to advance the game, but I don’t know how to do it. It might be that I have missed a clue somewhere, or it just might be that the next area isn’t in this build. This is normally the time where I would visit a forum or consult a F.A.Q., but I especially don’t want to do that here. I want to discover as much of this mystery as I can on my own, without anything being spoiled for me. On the other hand, I don’t feel like roaming the countryside again looking for another clue, since it means lots of walking around and fighting more respawning enemies (which I am already kind of bored with). I think that what I will do is put the game aside until it is in its final release state. I am very eager to see what the game is like when it is finished.

Preview - Betrayer

Preview - Betrayer

I am now at a point in the game where I am sort of stuck. There is a locked door that I think I have to open to advance the game, but I don’t know how to do it. It might be that I have missed a clue somewhere, or it just might be that the next area isn’t in this build. This is normally the time where I would visit a forum or consult a F.A.Q., but I especially don’t want to do that here. I want to discover as much of this mystery as I can on my own, without anything being spoiled for me. On the other hand, I don’t feel like roaming the countryside again looking for another clue, since it means lots of walking around and fighting more respawning enemies (which I am already kind of bored with). I think that what I will do is put the game aside until it is in its final release state. I am very eager to see what the game is like when it is finished.

Preview - Betrayer