Techland

E3 2019: Dying Light 2

If there’s one game that I don’t think there’s enough love for, it’s Dying Light. Techland’s first person zombie slayer/parkour simulator was so much fun because the controls were pitch perfect, rewarding scavenging system, meaty combat, and a non-cosmetic day/night that significantly impacted gameplay. Being stuck outside at night, far away from UV traps that keep the hungry undead at bay was a real lesson in tension and terror as the urban environments became a stomping ground for stronger and deadlier creatures. What felt like a hard reset of concepts introduced in Dead Island, Dying Light easily ranks high on my list of top games this generation.

E3 2019: Dying Light 2

Post-E3 Report: Dying Light

I really enjoyed what I saw in Dying Light. The smoothness of the game's controls and the ease of traversal make for a much more dynamic and exciting experience that Dead Island lacked. The game looks gorgeous too, a benefit of the demo running on a PC. The game is scheduled for a 2015 release and will offer four player online co-op. I only hope it will do away with Dead Island's bizarre online system that wouldn't let people play if they were at different points in the story.

Post-E3 Report: Dying Light