Bridge Constructor Medieval

I’ve never really been the type of person that likes to build things. I just wasn’t born with that gene that makes it intuitive for me to put things together. Whether it's Ikea Furniture or a simple kid's puzzle you can consider me pretty useless. So when I took the review assignment for Bridge Constructor Medieval I was pretty skeptical at my chances of succeeding in the game.

Never heard of the Bridge Constructor series for iOS? Well, it’s exactly how it sounds; you build bridges and hope it withstands the pressure of use. In Bridge Constructor Medieval your goal is to build bridges that will withstand the use of the army and their subsequent supplies. And let me tell you that is no easy proposition, and takes a lot of time and practice.

The game itself is super easy to navigate and play. You're given a small grid on which you can build a bridge and its supports. When you feel ready, you hold your breath, hit the play button, and see how your bridge does. As the army and supplies go over your bridge you will see the bridge turn from green to yellow to red, and then the bridge will collapse under the pressure and the units will go flying to their demise. It’s an excruciatingly tense experience every time, and is better when you finally construct a successful bridge and move onto the next daunting challenge.

The game does have an interesting twist later on when the story, which you probably will ignore up to this point, starts to matter. Remember when I was saying that building a working bridge is tough? Try it when you also have enemies throwing rocks at you. This added level of complexity creates a challenge of building a bridge that both will keep the travelers from falling to their deaths, while also protecting them from incoming projectiles. Later in the game you even have to build phony bridges that will send oncoming enemies to their deaths. These end up being really engaging twists that keep the formula fresh for longer than it would have otherwise.

One of my biggest issues with this $1.99 game is that it has a weird way of asking for money. Stuck on a level? Well just pay a quick buck and you can get a hint for how to move forward. For me that feels like preying on the user and we should have at least got a few hints free before charging. Not to mention I think this might turn off parents from what otherwise would be an excellent game for any kids interested in building things.

All in all, I think Bridge Constructor Medieval is a pretty neat little game that is only held back by its core mechanic. Even with the small twists you’re still only building bridges and that core mechanic does become tiresome after a while. For a $1.99 though, if you're into building things I think there is some good fun to be had here.

The owner and editor-in-chief of I've been apart of the website since 2002 and purchased the website in 2010. Owning and running Darkstation is a dream come true. I love video games and I love writing and talking about them even more.