PC

Whispers of a Machine Review

Mundane wisdom and a Nordic cool ambience raise the game above the average crop that nowadays litters the once-flourished genre. It successfully does its bidding in showing why point-and-click adventures are so rewarding.

Whispers of a Machine Review

Faeria Review

Faeria is a solid card game that has enough depth, and unique features to make it standout in a overcrowded genre, despite a low total number of cards, the vast singleplayer options here, coupled with a generous economy, and very interesting mechanics makes this one of the better games in the genre.

Faeria Review

Planet Coaster Classic Rides Collection Review

While just about every ride or attraction in Classic Rides has some utility to park designers looking for that one, very specific element, overall this pack feels a little thin in comparison to some of Planet Coaster’s more robust DLC.

Planet Coaster Classic Rides Collection Review

Shadow of the Tomb Raider: The Path Home Review

In the end, though, when asked about what she will do next and Lara turns around with a little smirk on her face, I was moved to tears. This is it. This is the end of Shadow of the Tomb Raider, the game I love so much, the final game in the rebooted trilogy I cherish so much.

Shadow of the Tomb Raider: The Path Home Review

Katana ZERO Review

Katana Zero is a short but sweet experience that captures the stylistic flair of Hotline Miami mixed with a cyberpunk theme, while making a name for itself with its polished gameplay but without feeling tedious or overstaying its welcome.

Katana ZERO Review

Fate/EXTELLA LINK Review

Despite the general low budget feel and repetitive gameplay, I enjoyed my time with Fate/Extella Link. The game provides a solid, streamlined experience worth playing for fans of the series.

Fate/EXTELLA LINK Review

Overwhelm Review

Overwhelm takes the action platformer genre to extremes. Despite its borderline unfair camera, players willing to accept the challenge have quite a tense journey ahead of them.

Overwhelm Review

Shadow of the Tomb Raider: The Grand Caiman Review

I really enjoyed the level design of all the main parts of the mission - the crypt, the village and the tomb – as they were refreshingly different from most of the sights and tombs featured in the previous add-ons and more importantly, put Lara’s traversal abilities to a real test.

Shadow of the Tomb Raider: The Grand Caiman Review

Hades' Star Review

Hades’ Star game is solidly built, the soundtrack is a bit boring, but there’s really nothing overly offensive about it. The question is whether or not you’re willing to put in the time. I’m concerned with how little there is for you to do during those sessions where you’re doing nothing more than trying to earn money but at the end of the day, it’s a nice way to take a break from computer work and video editing like I did during the making of this review.

Hades' Star Review

Trüberbrook Review

Trüberbrook has a lot going for it: a unique artistic approach, an interesting setting and story, and an evergreen genre that never feels oversaturated. Although it never quite lives up to its potential, Trüberbrook in its best moments at least reminds jaded players that creative developers can surprise them.

Trüberbrook Review

Shadow of the Tomb Raider: The Serpent’s Heart Review

Additional content for Shadow of the Tomb Raider keeps on coming at a rapid pace. It feels like it was only yesterday when I previously jotted down my thoughts of the latest additional tomb for Lara to raid. It’s okay, though, as with the DLC I have a regular reason to pop into my favorite game of the last year.

Shadow of the Tomb Raider: The Serpent’s Heart Review

The Textorcist: The Story of Ray Bibbia Review

In The Textorcist: The Story of Ray Bibbia, there’s an attempt to tie the act of typing with real-time bullet hell dodging action in an arguably innovative manner. Whether it fails or succeeds really comes down to how well the player adapts to controls that came about through a notable design compromise.

The Textorcist: The Story of Ray Bibbia Review

Eastshade Review

RPGs so rarely explore gameplay approaches that don’t feature two-handed greatswords, grinding for better armor, and violence-filled encounters. There’s nothing wrong with any of that, of course, but happily there are games like Eastshade that provide satisfying and intriguing hours of exploration and story where the conclusion is not a battlefield littered with the dead.

Eastshade Review

My Time at Portia Review

In a gaming landscape littered with building/farming/life sims like Stardew Valley, Harvest Moon or Minecraft, is there a spot for another game eager to suck endless hours of grindy time from your life? Of course, that’s a matter of choice, but My Time at Portia would like it to be your time sink of choice.

My Time at Portia Review

Jon Shafer's At the Gates Review

Jon Shafer’s At the Gates is not a mass-market game. It decries the populist and dumbed down direction in which the Civilization franchise has moved, replacing it with a strategy title for the patient player that tolerates a measured pace, likes the challenge of long-range planning, can overlook some bugs, and finds satisfaction in a cerebral, hard-fought victory.

Jon Shafer's At the Gates Review