Dead Space 2


For those that follow the video game industry closely you know that there more then ever is a push by Publishers to keep pushing out new iterations of existing franchises and are extremely tentative about putting out new intellectual property. A perfect example of why publishers are leery about putting big money up for unknown titles is the original Dead Space a game that by many was thought to be a pretty good game but the final sales figures were less then staggering. So EA has decided to see if a few more years in development cannot only increase the enjoyment but also the sales. So does Dead Space 2 have the winning formula for EA? Read our full review to find out.


A lot of time with horror games you feel more like your running through a never ending path of blood and guts and never really getting much out of the story side of things. And lets face it we have all played enough mindless gory games that at least in my perspective we need to find games that also make you care about what your doing. The original Dead Space did not have that for me but boy does Dead Space 2. First off you get so much more out of the character of Isaac Clark which I will not give away here. I will say that the story alone makes the sequel light years more enjoyable then the original.

So you have the story of Dead Space 2 which is just one of the set pieces that truly makes Dead Space 2 a memorable adventure. You really have no idea what to expect around each turn or going through each door. The guys and gals over at Visceral have done an incredible job of keeping you on the edge of your seat. I’m one that pretty much jumps at anything especially in a horror experience and boy did I in Dead Space 2. It’s one of those games that I decided early on that I was not going to play at night and preferably while other people were at home.

Dead Space 2 is a really well rounded single player experience that provides you with just enough gaps in the action to have your heart ramped up for whatever is to come. What I enjoyed about both the original Dead Space and Dead Space 2 was that although gory it wasn’t to a point where it felt ridiculous, it kept things right at that sweet spot that kept you wondering what was to come next.

Dead Space 2 does have some multiplayer added in for those who want more out of their Dead Space 2 experience but for me this was kind of a waste of time. You do have the ability to play as the Necromorphs (bad guys) which can be interesting but for the most part it pails in comparison to how intense and enjoyable the single player experience is.


Another reason why Dead Space 2 is so intense and entertaining is the fact that the visuals have been vastly improved over the original game. There is a lot less bland and a lot more intensity. The whole presentation of the game is done in a way that just gets your heart racing. The Necromorphs come in a variety of shapes and sizes and also have a variety of ways in which they can be disposed of which is all extremely well done.

Fun Factor

This might be a “soap box” sort of rant but I kind of get the impression that the multiplayer in Dead Space 2 was added to have a bullet point on a press release and a check mark on a non existing spreadsheet that says what you need to have for a great game. Outside of the multiplayer I would consider Dead Space 2 to be a near perfect experience. The enemy AI can be a bit wonky at times, and there is a bit of repetition, but my most common memory of playing Dead Space 2 was literally being on the edge of my seat.


There is no doubt about it; Dead Space 2 is one of the most intense video games ever created and one that should not be missed. Whether you played the original or not, this is the first game of 2011 that I would say is a “must own”.

The owner and editor-in-chief of I've been apart of the website since 2002 and purchased the website in 2010. Owning and running Darkstation is a dream come true. I love video games and I love writing and talking about them even more.