Fullmetal Alchemist 2: Curse of the Crimson Elixir


There are a lot of different types of games out there that just haven’t been known to make successful video games. For example I am sure you have heard me talk about movie to video games and how these usually end up making into rather lousy video games. Well the same can be said for games based of anime series such as a Dragon Ball Z which has never really made for a great game. Well today we get to see a game that has a lot potential in that it could be a great game but will the anime curse come back to haunt? Read our full review of Fullmetal Alchemist 2: Curse of the Crimson Elixir to find out!


It wasn’t too long ago that the first Fullmetal Alchemist was released, and let me tell you it bombed badly. The gameplay was as slow as molasses in February, and that was just one of the many problems that the game had. Although the flaws did not make the game unplayable, it just was very disappointing because it had so much potential in what it was trying to do, but unfortunately it turned out to be much less then fun. Well now it is time for the second game in the series, Fullmetal Alchemist 2: Curse of the Crimson Elixir, a game that tries to build upon its predecessor’s misfortunes.

Fullmetal Alchemist 2: Curse of the Crimson Elixir does of course go along with the television series, which is going to make fans extremely excited. The storyline takes you in the role of the brothers Edward and Alphonse Elric, who are going to be the main characters in the game. They are on the road trying to find the Philosopher’s Stone. On the way they end up coming across some crimson stones and then venture off to unravel the mysteries behind them. Without giving too much of the story away, I must say that this story was much more interesting this time around and has plenty of twists and turns.

In the previous Fullmetal Alchemist, there were a few problems to speak of. The game was a beat-em up style game that really never had got its feet off the ground because of the repetitious gameplay and the fact that nothing in the game was overly fun. The pace of the game was really for me what left the most to be desired. Now moving onto Fullmetal Alchemist 2, you will find that the game takes on the same sort of combat system as before, but with several improvements. In this game you will find that you have much more options in terms of combat and putting together combos just seems a whole lot more fluid this time around as well.

One of my big problems last year was that there were a lot of ways to easily get through each level without any sort of challenges. Well this, for the most part, isn’t going to be the case as the game does gradually get harder as you progress, providing you with a more balanced challenge. The enemies also have much better AI (artificial intelligence) than they had in the previous game.

This game is an RPG, so all of the enemies that you do take up racks you experience points, which of course can be used to upgrade your character. These upgrades come in forms of new moves, and then of course can go to upgrading all of the different character attributes. This is really one of the few RPG style elements that this game has, and to be honest, while it doesn’t make a real significant impact on the game, it does help the games progression a bit.

After playing through Fullmetal Alchemist 2, I must say that there is a lot left to be desired in this game, like a better combat system and more variation in the gameplay. I understand that this game wants to be a beat em up style action game, but it needed to add something else to this formula to really make it work. However this game is still a lot better made in comparison to the previous game but it just can’t get over that final hump to become a great game.


I remember when I wrote my last review of the previous Fullmetal Alchemist game, thinking about how solid the visuals were. Now this game has actually managed to impress me even more. Fullmetal Alchemist 2 uses this cel shading technique that many games are using as of late to really draw out the characters and make it feel like the TV show. The developers did a lot of work on the character models and I will say that the work made for some great looking character models.

The environments in the game are nowhere near as impressive as the character models, and I think that they could have put a lot more detail into the game and I think that would have helped immensely. With that being said, Fullmetal Alchemist 2 is a solid looking game that has a great variety of animation and great character models, which make for an above average looking game.

Fun Factor

The problem with the last Fullmetal game was that it didn’t have a whole lot of variety, and this game has that problem as well. Although the game has a much improved combat system and has much more diversity in the enemies but the combat still just seems sort of dry. I did enjoy this game a lot more then the previous but it just seemed like there was some key portions of this game that were just missing from the overall game and that was what really left me still wishing for more with this game.


Fullmetal Alchemist fans are surely going to enjoy this game much more then the previous as it has a much more interesting story then the previous game. This game is not perfect though, as at times it feels rather dry and seems to lack that extra boost to really put it over the top. Overall if you are a fan of the series hoping for a better game this time around this game will be the one you are looking for.

The owner and editor-in-chief of Darkstation.com. I've been apart of the website since 2002 and purchased the website in 2010. Owning and running Darkstation is a dream come true. I love video games and I love writing and talking about them even more.