Mortal Kombat: Armageddon

Mortal Kombat: Armageddon


Anyone who has been in the video game industry long enough with remembers when Mortal Kombat first hit the scenes. It was really the "Grand Theft Auto" of the time, pushing the envelope on blood and violence in video games, something that is still a front page issue in today’s society. It used to be one of the marquee gaming series, however you don’t hear people talk all that much about the franchise anymore. Well here today we are checking out the last game from the Mortal Kombat series on this generation of consoles, in Mortal Kombat Armageddon for the Xbox. So how does the game turn out? Read our full review to find out!


For those who have been away from the series for a long enough time, you may not know that the series has really gone under some rough roads. What was once just the ultimate fighting experience is now merely trying to fight its way back to the top. Previous Mortal Kombat games have not faired all that well, trying to take the genre to different places and even creating it into a more "action adventure" style experience. None of which has amounted to all that much, which is why the expectation for Mortal Kombat Armageddon is so high. People were really hoping that this being the last game on the Xbox would also be the best.

One of the things that Midway tried to do right away was bring in a great cast of fighters, and let me tell you fans of the series are really just going to be head over heals with the massive list that Midway brought. Basically all of the characters that you could have ever wanted from previous games are all in this game. Now along with all of these characters come a slew of modes to choose from as well.

First off, you have an updated Konquest mode, which is much improved from last year’s attempt, which was pretty thin. This year the mode once again tells the story of a new character to the MK world and you learn about this "Armageddon" style story. The mode is a lot more interesting this year with a much better idea of what you are doing. The whole point of this mode is to unlock content, which for fans of the game will be reason enough to go through the mode.

The actual fighting in this game is really what you have come to expect from a Mortal Kombat game. Unfortunately, this also means that not much has changed in Armageddon, and this can be both good and bad. You are really starting to see some serious aging to this engine; it doesn’t have the fluidity of premier fighting games on the market, like Tekken or DoA, which detracts a bit from the gameplay. With that being said, it still plays quite well and with the entire long list of characters it holds up pretty well to all of the different styles.

One of the great things brought into the MK series was creating your own fighter, which once again increases the longevity and replay value of the game. This is once again found in Armageddon and works brilliantly. The mode seems to have been touched up around the edges, and you can really spend hours in this mode customizing the look and moves of your character. Once again this is a mode for the hardcore MK fan who really wants to put the time in to create their ideal character.

And finally Mortal Kombat Armageddon has Xbox Live support, which now allows you to take your character online. The game plays well online and offers a good fighting experience. There isn’t a lot in terms of customizability online, but if you really want to test your skills online works well. You can also play the new Motor Kart online, which is like a racing kart mini game for the MK series. This is a new feature this year, and although it is fun once or twice, it doesn’t do a whole lot for the game. In the end, MK: Armageddon may not be a bad fighting game but it is definitely showing why this is the last game on this generation of consoles.


Visually we all know we are coming to the end of the life cycle for the Xbox, and the guys and gals over at Midway did a good job with Armageddon, but I do think there was still room for improvement. Armageddon has a long list of fighters, all of which seem to have been given a good deal of detail and work put into them. The developers didn’t however do as much with the environments in the Konquest mode, which seem too bland and often pretty scarce. The game isn’t bad by any means, but definitely is one that shows its age.

Fun Factor

Mortal Kombat: Armageddon is a perfect example of a game that was created for the hardcore fans in mind. The game just has every character that you could ever imagine wanting to play as, it has a ton of modes both online and offline, and it is a Mortal Kombat game. Now on the bad side of this the fighting engine has gone pretty much unchanged, except for a few new upgrades here and there. The modes like Motor Kart are just absolutely ridiculous, and the online play just doesn’t give you enough customizability to make it all that exciting. The game is still extremely fun and fans of the series will love it, but others will realize that there are more entertaining fighting games already on the market.


This is the last game in the Mortal Kombat series for the Xbox, and although it has been a rough road for the MK series on this console, you can say that Armageddon was a bitter sweet ending. This may not the perfect game to bid farewell for the Xbox, but it definitely was one that left MK fans with a good taste in their mouth ready to see what Midway may bring us in the next generation.

The owner and editor-in-chief of I've been apart of the website since 2002 and purchased the website in 2010. Owning and running Darkstation is a dream come true. I love video games and I love writing and talking about them even more.