Senko no Ronde 2 Review

Honestly, I'm not sure where to even begin here. Senko no Ronde 2 is an arcade shoot-em-up and fighting game put into one small package. I thought that it sounded pretty neat in theory, but ultimately the game felt just a bit too sloppy and poorly executed in order to really soothe my palate. The gameplay is rather simplistic, the visuals are a mess, and it is just not something I could really see myself spending more than a couple of hours on.

The game is pretty basic when it comes to understanding what it is you need to do. You can dash, shoot, melee, or use your super abilities. It's a bullet hell and a fighting game all at once on a 2D plane, so for anyone who is familiar with those genres, you know what to expect. Each of the characters has different variations of attacks and supers, so it's worth noting the differences even if they aren't too significant.

When your art style is best described as an artist's messy desk, I think most people will want to look the other way. I'm not saying visuals are everything, but there was a clear lack of effort put into the overall design of the game. The characters all have neat different mech designs, and they're all different in their own way, but they lack any sort of originality. The game just feels really sloppy and budgeted, and for a game that's a simple arcade port, the $39.99 price tag seems extremely excessive.

I will admit, however, that the electronic music is pretty impressive. It really fits the genre that they were going for, and it works with the overall theme and aesthetic of the game. While this is a great point for the game, I can't help but feel that the music alone isn't enough to keep me interested in the game. This is a big deal for me personally, seeing as I am really big on games that have a good audio design.

There is a story to the game, but it is certainly lacking. Considering that Senko no Ronde 2 is an arcade port, it can mostly be excused, but it is still nice to see more of an effort in the modern era. Brief dialogue is given to you before the start of your match, and not much goes beyond that. The rest is just shooting and beating the pulp out of your opponent. At the very least, it's nice to have an official translation for fans of the original Japanese version of the game, but for everyone else (myself included), I don't think it really seems all that necessary. It is really great to see that the developers put thought into their characters though, so it's not really all that bad when you look at it from that perspective.

There really isn't that much to talk about, and I think that's what really makes this game unappealing. There isn't much to do outside of arcade and versus mode, and even the addition of Senko no Ronde DUO included in the game, it's not all too different from the new version for it to really make a difference. It's not that I think Senko no Ronde 2 is a bad game per se, but I definitely don't think the price tag is worth the few minutes of fun you'll have with a friend. It can be a fun game to play, but it's definitely not worth it at the current price point. Even if it were ten or fifteen dollars, I still don't think it brings enough to the table.

Most of my time is dedicated to tearing apart games and movies, then telling you what I think about it. I've been a gamer since birth, practically born with a controller in my hand. I've always spoke my mind, so critique was a natural fit. Twitter: @Jsrf38