Knights of Pen & Paper 2: Deluxiest Edition Review
Overall, Knights of Pen & Paper 2 is a light-hearted turn-based RPG with some novel concepts attached to it. Still, the magic wears thin pretty fast as there is not much strategy and variation involved in the combat, while side quests are mostly glorified fetch jobs.
Rain World Review
For its beautiful presentation and for all of the ponderous ruminations about life that it might invoke within the player, it’s a crying shame that Rain World just doesn't feel very fun to play. While there is nothing wrong with sluggishness and weight as intentional designs, the options given to the player feel totally at odds with the sheer relentlessness and urgency of the systems at work.
Tied Together Review
Tied Together by Headup Games is the latest entry to Nintendo Switch’s ever-growing indie library. This unassuming title may not be a charmer among other, shinier games. However, it’s a solid cooperative puzzle-platformer with relatively interesting gameplay, provided that you have some friends to play together with, as the game is exclusively a couch co-op multiplayer.
Flood of Light Review
Set in the lonely and abandoned metropolis of Hope City, Irisloft’s Flood of Light is a 2D-puzzle game all about uncovering the mysteries of where you came from, and where everyone else has gone. Accompanied by some friendly robots and a beautiful score, you set out to reduce the flood that has swallowed the city thus far, all the while piecing together the history of Hope City and its downfall.
Yomawari: Midnight Shadows Review
If you enjoy survival horror games which rely on atmospheric and subtle visuals and audio cues instead of cheap jump-scares, you will definitely love Yomawari: Midnight Shadows. It's an extremely creative game with an adorable outlook and incredibly dark undertones.
Unfortunately, it bogs down often, either due to its poor interface or its puzzles that force you to spend way too much time trying to figure out what the developers where thinking when they designed them. In the end though, the positives outweigh the negatives, making Wuppo a game that is worth playing for the opportunity to explore its beautiful and immersive world.
Beat Blasters III
Beat Blasters III boasts 16 levels that range from "decent" to "really good". Outside of upgrades to your blaster, the game introduces no new game mechanics after the tutorial. That it can stay entertaining as long as it does with its three simple powers says volumes about how thoughtfully the game was designed. It probably isn’t fair to classify Beat Blasters III as a “music game”, but rather a quality action game that thrives on music. If this sounds like something that you would like to experience, then you owe it to yourself to give it a try.
Any control issues aside, Rayman Legends never ceases to be enjoyable. The game is so fully featured that it makes Rayman Origins seem like a prototype. From the game’s delightful tone to it’s gorgeous graphics and top notch level design, Legends is better than Origins quantitatively and qualitatively. Not only that, it’s one of the best games of 2013 and one of the best platformers of all time. Maybe even better than Rayman 2.
It feels like a game that was designed to challenge you more with its strategy elements, and less with its irritating control issues. The strategic part is still fun, but the action fails badly. With that said, I never wanted to walk away from the game completely, nor did I ever have to browbeat myself into playing it. The game works on some level, so you may get more enjoyment out of it than I did. I don’t wholeheartedly recommend that you avoid this game, but you should exercise caution if you decide to take on its challenges.
That's the gist of it really. Ducktales Remastered looks great and sounds great, but at the end of the day, it's tired and repetitive. Does it color my perception of the older classic? Not in the least. But it will make me wary in the future, when a developer trudges out an old memory in new clothing, whispering the sweet siren's call in my ear, telling me it will all feel the same. It might, sure, but it rarely ever does.
You suddenly wake up in your capsule and realize something isn't right. You find that you have been thrown into the trash compactor and as you explore your surroundings, you find a broken robot who tells you that the ship's main computer, Dana, has savagely sent the on-board robots into a murdering rampage that has made you the last surviving member of your crew.