ARPG

Riverbond Review

Much of Riverbond is a lot of fun: the combat, destruction and environments are simple but addictive and satisfying and the levels are varied. I wish that there was a little more story and character to become invested in, and that there was less reliance on similar structures for each level.

Riverbond Review

Sinner: Sacrifice for Redemption Review

Having played Dark Souls and its sequels dozens of times, I have memorized each level, enemy placement and boss weakness, yet no two playthroughs have ever been the same. Because there are so many ways to build a character and thus so many ways of approaching even the easiest of foes, it’s impossible to get bored. What Sinner: Sacrifice for Redemption ultimately lacks is the kind of flexibility and variety that makes the Souls games so engaging.

Sinner: Sacrifice for Redemption Review

Dark Souls (Switch) Review

Frustrations with controls and screen size aside, there is something very cool about playing a teeny-tiny Dark Souls on the go. All the stats and builds that I have come to rely on from dozens of playthroughs work just fine, but some of the more complex boss battles really suffer from the size of the display and capricious, awkward controls.

Dark Souls (Switch) Review