Super Mutant Alien Assault Review
Overall, though, I have to give it props, as Super Mutant Alien Assault is a game that truly surprised me. When I first started it, I thought it would be a repetitive game that would lose my attention quickly. I’m happy to say this couldn’t be further from the truth.
Red Faction Guerrilla Re-Mars-tered Review (Switch)
The pick-up-and-play hybrid console, blended with the chaotic and extremely fun gameplay of Guerrilla, is a perfect match, topped off with motion controls. It's certainly a well-done remaster of a brilliant game and is definitely one that most people should pick up.
My Friend Pedro Review
My Friend Pedro is an action movie compressed into a 2D-sidescroller, complete with an oddball premise, unlikely heroes, and bullet-time cinematics. It manages to be both a fast run-and-gun à la Contra as well as a slow, thoughtful platformer like Metroid. The game may be short, but it’s an explosive, wild ride that is rarely boring and always bananas.
Far Cry New Dawn Review
Far Cry 5 was a satisfying adventure, from its vast open-world journey across the rural landscape of Hope County, Montana to its central conflict against maniacal cult leader Joseph Seed. However, its conclusion left the game open with dangling plot threads. Ubisoft has seized the opportunity for a resolution with a direct sequel Far Cry New Dawn.
The Eternal Castle Review
Indie games come in all forms. Some try new and innovative ideas, some refine established formulas, and some call back to the past. The Eternal Castle is a bit different; it calls back to a past that actually never was. It’s a remaster of a game that only exists in the imaginations of its developers.
Travis Strikes Again: No More Heroes Review
Overall, Travis Strikes Again: No More Heroes is a decent spin-off. The hack-and-slash gets tiresome, but it works in small bursts and is a fine fit for the Switch's handheld mode. The graphical genre shifts and peppered-in minigames provide good variety, thematically feeding into Travis’ love for games.
I didn’t have fun with Viviette. The puzzles lacked any logical answers, and there was little motivation to explore. The story lacked emphatic moments and failed to entice me to struggle through the rough points. There was an effective crafting of terror, but no pay off with that lone success either.
Marble It Up Review
The premise is quite simple — roll a marble from start to finish as quickly as possible. There’s little innovation to be found in the ‘marble rolling’ genre, and the game doesn’t look to change the formula in any way. It’s a clear homage to marble games of the past, and even the developers behind Marble It Up know it.