Rise of the Triad
Everything feels as if it was meant to be blown out of proportion, the insanity seeps into the action as many times as the developer sees fit. Everything flows nicely together, and the level of absurdity dished out on a consistent basis in this game is the sort of thing I can get behind. Couple that all together and you get what feels like a heartfelt homage to the Doom era FPS. While that style of FPS has all but disappeared, given way to the dramatic military and sci-fi military shooter, it's nice to see a game that still knows to not take itself seriously. Sometimes it's just fine to have a magical baseball bat that fires glowing baseballs that causes enemies to explode rather than an M16 or M4A1. Sometimes it's nice to not care about trying to recreate a semi-realistic world and get lost in crazy for a couple of hours. Nostalgia is certainly something that can bring back those memories, while potentially reminding us that the games we used to play as kids might not have been great. Nostalgia is certainly a strange feeling, but then again all double-edged blades are strange in some way, aren't they?