39 Days to Mars Review
Imagine how exciting space travel must have sounded back in the days of Jules Verne. Those were the days when a few brilliant and daring scientists could rig up a clever contraption and venture to the moon - without fear of decompression, radiation, the prolonged effects of zero gravity, and all of the other boring and annoying consequences of the laws of physics. There were no government bureaucrats debating the merit of the billions of dollars of funding the space program. All that existed was the excitement and the mystery of the unknown.
Payday 2 (Switch) Review
Five years later, Payday 2 has made its way to the Nintendo Switch. While the game's heist-centric premise still holds up today, most of the rest of it does not. Although bolstered by a strong progression system and the Switch's portable play, Payday 2 ends up feeling outdated due to poor controls, repetitive gameplay, and obtuse mission structure.
A Way Out Review
In an industry that’s often criticized for “playing things safe,” A Way Out is anything but: a story-driven cooperative game where you’re required to play the entire game in split screen with another person the whole time. To make a game like that takes a level of vision, sophistication, and outright brazenness that many in the industry just wouldn’t normally set out to do. The question now is, was it a risk worth taking?
High Noon Revolver Review
It’s a high-octane reflex romp that makes short work of inattentive players, and once you’ve won, it coyly tempts you to do it again with a handicap. Better balancing and a tighter aesthetic focus would’ve resulted in something great, but what we’re left with is still pretty good.
Any control issues aside, Rayman Legends never ceases to be enjoyable. The game is so fully featured that it makes Rayman Origins seem like a prototype. From the game’s delightful tone to it’s gorgeous graphics and top notch level design, Legends is better than Origins quantitatively and qualitatively. Not only that, it’s one of the best games of 2013 and one of the best platformers of all time. Maybe even better than Rayman 2.
Dragon’s Crown is terrific fun, with the appropriate mindset. It may or may not be distasteful, depending on one’s tolerance for cliches and objectivity, and it may or may not be fun, depending on one’s tolerance for 2-D beat ‘em ups that put the onus of combat potential on the player. However, the strength it has in aesthetic character and gameplay is mighty indeed. Dragon’s Crown doesn’t offer any much needed enrichment of its various genres, but it makes up for this by committing to its visual identity and the frenetic, empowering possibilities of its game design.