Combat

Shin Megami Tensei: Strange Journey Redux Review

In a refreshing twist on the usual teen protagonist and drama angst, Strange Journey focuses on a militaristic science fiction story. A massive solid black quantum singularity appears in Antarctica and begins to slowly spread across the globe.

Shin Megami Tensei: Strange Journey Redux Review

Pillars of Eternity -- The White March, Part 2

Perhaps, but my heart does not lie to me. Whereas the original game was one that I couldn’t stop playing, The White March – Part 2 was a game that eventually became a grind that I had to force myself to finish.  Now would be a great time for Obsidian to take a few years to reflect on the successes of Pillars of Eternity and develop a great sequel.

Pillars of Eternity -- The White March, Part 2

Crashlands

It is a quality title that gets a lot of core elements right, and its bigger problems (such as the interface and controls) can theoretically be fixed with a patch. By the time that you reach hour fifteen in the campaign though, those problems will weigh heavily and test your tolerance for repetitive gameplay. It is easy to appreciate the effort and creativity that went into this title, but it is probably one that you will want to tackle in thirty or sixty minute spurts.

Crashlands

Hard West

There is a lot of competition in this genre nowadays, which makes a game like Hard West a little harder to recommend than it used to be. If you aren’t a big fan of turn-based combat, then Hard West is probably not a game for you. If, however, you have played through the XCOM series, Wasteland 2, or even the Shadowrun reboot RPGs, then Hard West will provide something a little different if you are still looking for more turn-based combat.

Hard West