DLC

Shadow of the Tomb Raider: The Path Home Review

In the end, though, when asked about what she will do next and Lara turns around with a little smirk on her face, I was moved to tears. This is it. This is the end of Shadow of the Tomb Raider, the game I love so much, the final game in the rebooted trilogy I cherish so much.

Shadow of the Tomb Raider: The Path Home Review

Shadow of the Tomb Raider: The Grand Caiman Review

I really enjoyed the level design of all the main parts of the mission - the crypt, the village and the tomb – as they were refreshingly different from most of the sights and tombs featured in the previous add-ons and more importantly, put Lara’s traversal abilities to a real test.

Shadow of the Tomb Raider: The Grand Caiman Review

Shadow of the Tomb Raider: The Serpent’s Heart Review

Additional content for Shadow of the Tomb Raider keeps on coming at a rapid pace. It feels like it was only yesterday when I previously jotted down my thoughts of the latest additional tomb for Lara to raid. It’s okay, though, as with the DLC I have a regular reason to pop into my favorite game of the last year.

Shadow of the Tomb Raider: The Serpent’s Heart Review

Shadow of the Tomb Raider: Nightmare Review

Challenge is once again nice and the visuals are consistently sumptuous with a bright sunlight highlighting magnificent features of the valley of the Monkey Gods. It’s a shame that for such an endearing endeavor the tomb is, it takes only some 1,5 hours to see the whole DLC through.

Shadow of the Tomb Raider: Nightmare Review

Assassin's Creed Odyssey: Legacy of the Lost Blade, Episode 1 - Hunted Review

The added lore is a welcome addition in the episode but what Hunted boils down to is this: if what you want is to spend three more hours doing the same things you did for sixty hours, then Legacy of the Lost Blade’s first episode is a success on all fronts.

Assassin's Creed Odyssey: Legacy of the Lost Blade, Episode 1 - Hunted Review

Shadow of the Tomb Raider: The Forge Review

The Forge is a great opening shot for the rest of six DLC adventures to follow, not to mention that it alone is better than the dreary 20th anniversary content released for Rise of the Tomb Raider.

Shadow of the Tomb Raider: The Forge Review

Assassin's Creed Origins: The Curse of the Pharaohs DLC Review

As the final piece of DLC, The Curse of the Pharaohs rounds out an attractive and full-featured edition of a bold new direction for Assassin’s Creed. Not only does the new content add hours of new gear and things to see and do, I was really enamored by its thematic departure from the main game and its first expansion, The Hidden Ones.

Assassin's Creed Origins: The Curse of the Pharaohs DLC Review

Horizon Zero Dawn: The Frozen Wilds Review

In the end, Horizon Zero Dawn: The Frozen Wilds does what every good DLC should set out to do: give players more of what they love.

Horizon Zero Dawn: The Frozen Wilds Review

Dark Souls III: The Ringed City Review

The Ringed City is simultaneously Dark Souls at its best and it's most tired.  The series may or may not be coming to an end, but this final piece of content, due just as much to its faults as its successes, feels conclusive regardless of what happens to the franchise in the immediate future.  It is fitting, then, that the impending hiatus feels earned.

Dark Souls III: The Ringed City Review

Dark Souls 3: The Ringed City DLC Review

The Ringed City is exultantly that but at times -- especially in the longer, gauntlet sections -- the game's unrelenting parade of enemies and ways to die becomes unpleasantly fatiguing and a decidedly chore-like experience. Fans of Dark Souls who have come to love the series will appreciate most everything about The Ringed City and the ways in which it represents both the evolution and end of a very important franchise. 

Dark Souls 3: The Ringed City DLC Review

Pillars of Eternity -- The White March, Part 2

Perhaps, but my heart does not lie to me. Whereas the original game was one that I couldn’t stop playing, The White March – Part 2 was a game that eventually became a grind that I had to force myself to finish.  Now would be a great time for Obsidian to take a few years to reflect on the successes of Pillars of Eternity and develop a great sequel.

Pillars of Eternity -- The White March, Part 2

Pillars of Eternity: The White March - Part I

If you loved Pillars of Eternity, then The White March - Part I is more of what you love, and a sizable portion at that. It is quality material and a satisfying add-on to the core game, but not quite the delightful experience that it was back in March for a few reasons, most of which boil down to the fact that the basic experience isn't brand new anymore.

Pillars of Eternity: The White March - Part I

New Super Luigi U

For a third of the price of the main game, you essentially double the length. You get a whole new slew of 80 levels that takes about as long as the main game to get through, and has even more to do because it's just so amazingly difficult. While some of the visual elements feel a little pasted-in, New Super Luigi U adds enough fresh things to an already excellent base game to be more than worth your time.

New Super Luigi U