That's the kind of game Blackguards is. Under the auspices of creating a “hardcore RPG experience,” Daedalic has instead created a rage inducing time waster. To be fair, many of the points I have brought up are on a list to be “fixed” in a future patch. I hope they are, and I hope the game turns out better for it. In it's current state, the game I played committed the worst atrocity a game can. It made me wish for my time back.
Since Memoria’s less memorable moments are somewhat front loaded, probably the hardest thing to do in this game is to get past the first few hours. It is a worthwhile investment though if you are up to it. The story payoff is there. Memoria is a good game for adventure gamers who are looking for that payoff and aren’t put off by the game’s occasional dry spells.