My Friend Pedro Review
My Friend Pedro is an action movie compressed into a 2D-sidescroller, complete with an oddball premise, unlikely heroes, and bullet-time cinematics. It manages to be both a fast run-and-gun à la Contra as well as a slow, thoughtful platformer like Metroid. The game may be short, but it’s an explosive, wild ride that is rarely boring and always bananas.
After tediously fiddling through all the menial puzzles, the ending just made me shrug my shoulders instead of giving me shivers that I was supposed to have felt. It’s too bad that the promising premise fizzled as soon as the gameplay showed its true colors, watering down the prevailing mystery in the process.
Genuine artistry is hard to come by. Many developers pour their hearts and souls into their work and unfortunately, things often get lost in translation. However, with Nomada Studio’s Gris, everything just seems to fall into place, while brilliantly conveying a powerful message about dealing with loss and reconciling with the past.
You would think a game where your progress and location are reset every 60 seconds would be the kind of thing that would drive you bonkers. After all, ask most people what their least favorite thing in games is, and one of the top things you'll hear is the time limits. Even if they're doable, they still add a layer of stress and rush that can mar a more fun experience. So, a game entirely based on that kind of idea should also be the kind of game that doesn't work at all, right?
Crossing Souls Review
It’s 1986 and the summer vacation has just started in a small town of Tajinga, somewhere in the conceptual North America. Teenage boy Chris is eager to meet up with his friends and spend the sunny days equally frolicking and slacking. There’s a change in the plans when his kid brother Kevin informs him via walkie-talkie that he has found something super exciting that Chris & co. must immediately see.
Shadow Warrior 2
Considering its mid-tier price point, Shadow Warrior 2 is a pretty astounding value, with a lengthy, breathless, and goofy campaign -- also playable in coop -- that provides an incredible amount of fun for less money than some of its full-priced shooter brethren. Though some of the characters could use a few more pixels and some may take offense at the incessantly jokey dialogue, Shadow Warrior 2 is a pure, old-school FPS that doesn't feel remotely retro.
Enter the Gungeon
In fact, 30+ hours in, I still find myself riding the giant bullet elevator down its depths, struggling with my own skills to see if I can find the gun to kill the past. Hosting a bevy of secrets and an even greater number of items to find and unlock, there is nothing short of an army of gundead that could stop me from recommending this.
The Talos Principle: Road to Gehenna
Its gameplay is still rock solid, the level design is impressive, and the highs that you get from solving a puzzle are still there. It's still a game that succeeds at a basic level. It just doesn’t provide the unforgettable, lasting, and profound experience that made The Talos Principle such an unforgettable experience.
Rather than make you feel like an all-powerful ronin warrior, Ronin forces you to criticize every move then rewards you with abilities. When you finally have a full ninja arsenal at your disposal, the game picks up and starts to get fun. At it’s high points Ronin masters the art of platforming and turn-based strategy, but at it’s lows it drags to a crawl because you have to constantly think about ‘completing’ a level rather than finishing it. The game is rather short, so maybe going back and getting all the abilities would be fun but really there is no need too. There is even a new game plus, but it changes only the guards in each level. This game deserved to be full throttle from the very beginning, because of how awesome the tone and art direction is. It is not until you master your skills that Ronin actually becomes rewarding, but when it does you feel like a ninja master.
The Talos Principle
The game prospers not only from immense creativity, but from a devotion to the unsexy fundamentals of great game design. That devotion pays off with a long, unforgettable experience that almost never fails to engage you and has virtually no weak points. It's a game that constantly entices you to see what the next puzzle or story bit has to offer. In that regard, it rarely disappoints, and the experience stays with you long after you finish it.