Kickstarter

Wasteland 2 (Switch) Review

Given a true commitment, Wasteland 2 comes together very well. Despite some annoyances here and there, and even with a broken analog stick, I kept trying to sneak in to play wherever I could. And that’s what make the Switch version the best choice in my opinion. The ability to play bite-sized pieces of the game on the go can result in you progressing at slower pace, but that only makes the game more enjoyable.

Wasteland 2 (Switch) Review

Torment: Tides of Numenera Review

if you have enjoyed the wave of Kickstarter PC RPGs so far, then you will enjoy Torment: Tides of Numenera too.  It will likely be a game that you want to finish, but it likely won’t be one that calls you back for a second or third journey.

Torment: Tides of Numenera Review

Pillars of Eternity -- The White March, Part 2

Perhaps, but my heart does not lie to me. Whereas the original game was one that I couldn’t stop playing, The White March – Part 2 was a game that eventually became a grind that I had to force myself to finish.  Now would be a great time for Obsidian to take a few years to reflect on the successes of Pillars of Eternity and develop a great sequel.

Pillars of Eternity -- The White March, Part 2

Tormentum: Dark Sorrow

Some adventure gamers may be unsatisfied by the low difficulty of its puzzles, but the low difficulty also enables the story to keep moving, making sure that Tormentum never gets frustrating or bogged down. If this experience is the type that you are seeking, then you won't regret giving Tormentum: Dark Sorrow a try.

Tormentum: Dark Sorrow

Broken Age Act I

Between its story, flavorful presentation, and adequate point-and-click gameplay, there is a lot to like with this episode of Broken Age. It has the makings of a classic. If it fulfills its potential, we may speak of it in ten years with the same reverence of which we speak other Tim Shafer classics like Psychonauts and Grim Fandango.

Broken Age Act I

Broken Age: Act One

Act one runs for about four hours, ending on a rough cliffhanger. It's quite painful to see it end just as the link between the two stories begins to reveal itself, but they've managed to find the perfect break point. The final moment is a shocker and has me eagerly awaiting act two. This first act of Broken Age is easily worth your time for the fantastic writing and brilliant presentation alone, but here's hoping they can really go wild with interesting puzzles and challenges in the forthcoming second act.

Broken Age: Act One

Spuds Quest

In its desire to be like the things that came before, Spuds Quest winds up being exactly a sum of its parts. It looks old, feels old, and even had design decisions that, in old games, could have been chalked up to lack of resources, but just feels baffling today. As a labor of love to design that’s long gone by, Spuds Quest serves as a reminder that sometimes it’s best not to revisit your memories; you may not like what you think of them now.

Spuds Quest

Takedown: Red Sabre

Takedown: Red Sabre was supposed to be an eloquent love letter to the tactical shooter genre, but the final product ends up reading more like hate mail. There isn't a single part of the game that rises above mediocrity, and much of it dips below that mark. Worst of all, the very fans who have been craving a new game like Takedown are the ones who will be disappointed by it the most.

Takedown: Red Sabre

Shadowrun Returns

Shadowrun Returns is enjoyable while it lasts, thanks in large part to its great writing and enthralling murder mystery. On the other hand, it is hard to not be disappointed by the overall package. The next question to ask is: “How representative is this game of what we are going to see out of Kickstarter RPGs?” Is this what $2 Million of funding gets you -- a toolset with a halfway decent, short adventure that acts somewhat as a tech demo? Perhaps simple economics dictates that the grass-roots funded, old-school RPG experience is a pipe dream. I am still very eager to see how Wasteland 2 and Obsidian’s Project Eternity turn out, but I am a little bit more apprehensive than I was before.

Shadowrun Returns

Cognition: An Erica Reed Thriller - Episode 1: The Hangman

Despite its problems, Cognition succeeds at immersing you in its emotionally charged, supernatural mystery. If you are fond of mysteries and adventures, you won’t regret the time that you spend with the first episode of this promising series. While it shares lots of flaws with its brethren of the genre, this point-and-click adventure game has enough going for it with its story and cognition mechanics to make it worth playing.

Cognition: An Erica Reed Thriller - Episode 1: The Hangman

Cognition: An Erica Reed Thriller - Episode 1: The Hangman

Cognition succeeds at immersing you in its emotionally charged, supernatural mystery. If you are fond of mysteries and adventures, you won’t regret the time that you spend with the first episode of this promising series. While it shares lots of flaws with its brethren of the genre, this point-and-click adventure game has enough going for it with its story and cognition mechanics to make it worth playing.

Cognition: An Erica Reed Thriller - Episode 1: The Hangman