Metal Gear Solid V: The Phantom Pain
Metal Gear Solid V: The Phantom Pain is the culmination of decades of an acclaimed series that repeatedly raised the bar with every entry. The storytelling may not please everyone, especially the initiated, but this is unquestionably the best gameplay in a Metal Gear game. Hideo Kojima has given the player more control than ever before and it translates to an incredibly fun game to play, and a fitting end to one of the most influential game series of all time.
Metal Gear Solid V: Ground Zeroes
It took me a further four or so hours to clear all the missions while messing around a little along the way, but I still want to keep experimenting with the game's enticing ecosystem. Metal Gear Solid V: Ground Zeroes is a fairly brief but exceptionally well-crafted stealth experience that's well worth the time of any fan - or anybody looking for a great action game, for that matter.
The decent core concept winds up being entirely buried under a mountain of frustrating, annoying levels and pointlessly difficult tasks that suck the fun out of the game. It really seems like it would have worked better as a middleware physics engine, because it certainly doesn’t work as a game.